[1.00 Spoiler Alert] Master Quest

Just finished the Master Quest, Pit of Lost Voices (defeat Waerloga the Dragon Lord).

You really need to raise the hit points for this endBoss.  And give him a couple of Dragon helpers!

It was a real letdown after reading the backstory leading up to the final battle. 

Seriously not a challenge.


 

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My biggest problem is, that the fight got changed from a one-on-one duel to a regular battle. This makes no sense to me. The quest description says, that your men ran away and you have to do this on your own, and suddenly they are back?. Changing this back to the way it was, would go a long way in making this fight at least somewhat more challenging.

However, you can't make the fight too hard. Otherwise, you would remove the only other option a player has, if he isn't strong enough to win by conquest or has the necessary infrastructure to go for the Spell of Making and everyone else dislikes him. Still, raising Waerlogas HP to be on par with an Ashwake and maybe adding a little Dodge would make him more challenging without being OP.

In the end, the Master Quest should be won by your champion and not through the help of units. Else it just makes the battle ridiculous...

...and underwhelming.