Age of Wonders II Shadow Magic with some of the enhancing mods would be cool.
Campaigner
I'm a bit tired and I don't understand what the alarm is about. so the mall tracks your phone. But how can they know whos phone it is? And how does this benefit the mall? I don't get it [e digicons]o_O[/e]
[quote who="mqpiffle" reply="11" id="3029742"]I hope you need to set up a trade route to the outpost to really make it useful. Setting up an outpost in the middle of nowhere and having it contribute in full measure to your economy without connecting it to your capital seems a little whack. [/quote] So you want the traderoute just to make it realistic? I believe that shoehorning in realism will make a bad game. If your suggestion would g
My primary concern about maps is balance and that they look interesting (natural). So I wonder if you've thought about including templates like in Age of Mythology.
I support nature and would like to see the different animalspecies to live. We humans behave like gods in that we can decide if a species live or die. Thus we have great responsibility as well. Jafo, I kinda like your style of posting If the Japanese whalers are disobedient of laws, then can't you report them to someone? Or j
Nice, but will there eventually be STEAMachievements?
Jeez people, you sure jump on the suggestion bandwagon quickly. Remember what Derek said: Simple systems that cooperate. First thing I thought of was the WarCraft III system: When the hero die you pay and wait a while for him to resurrect. That may not be a great enough sacrifice though (especially in lategame) but time definetly is. The higher the lvl of the hero the more time until he's resurrected. Now, we can</sp
Evaluating options every time the A.I move and with that information, perhaps changing actions is what was done in Heroes III and that worked. I just don't understand what takes a great deal of CPU power. The A.I needs to keep the wandering monsters (WMs) in memory and then manouver around them. It can also attack a monster and then run around the battlefield while the Sovereign blasts the monster with spells and conjures monsters of his own. <
[quote who="Cruxador" reply="59" id="3019519"] Refusing to improve yourself is needlessly self-destructive. Refusing to respect the requests of others is sociopathic. While I suppose either and both are your prerogative, it would likely be better for all concerned if you remain apart from civilized and semi-civilized communities. [/quote] Except, I don't see any need to "improve myself" in this regard [e digicons]:|[/e] And have you looked up the meaning of soci
Great to know, cause It's really needed that you're crystalclear on this (otherwise some people will be like: "BUT YOU PROMISED SO WHERE IS IT?!?!") Will the intentions that do not make it in time be included in a content update? But then again it's better to put it all in the releaseversion so it gets a higher score.
[quote who="boshimi336" reply="47" id="3019494"]That is why I use xFire ... I can do everything that you just described without the intrusiveness of steam hogging up my bandwidth, computer resources, etc.[/quote] I used to have X-Fire but since I never talked to anyone there (plus they are on Steam) I uninstallled it. I actually don't know if my Steamfriends use X-Fire but I'm almost certain they don't. Then some people got Skype so X-Fire wasn't needed.
[quote who="boshimi336" reply="14" id="3019493"]To quote a gamestop store manager (from 1 year ago) in my area, when asked if they would be carrying any additional PC games other than StarCraft 2 and WOW, this is the answer I got back. "Why would we carry computer crap? It's all junk anyways. Just buy a console game." I have never gone back since. [/quote] If I heard that I'd be like: ....[e digicons]:omg
[quote who="Heavenfall" reply="5" id="3019196"]It's great that you have a game designer with a great background give feedback on the AI, imho.[/quote] Definetly! It'll be interesting to see what he has to say. It reminds me of RTS betas where competetive gamers found abusable holes in both the A.I and the balance but mostly how they discovered some new tactic/strategy that completely wrecked the balance cause the designers did not anticipate
If someone believes I'm gonna change my behavior then they're very mistaken. If I see a hot chick, I'm going to smile and check her out since girls like attention. Besides, shy guys are lonely (believe me, I was very shy up until I was around 22. Still a bit shy but I'm working on it.... Also, if you tell a woman that you find her attractive then she'll be happy because of it. So WHO loses on I (or anyone
[quote who="Cruxador" reply="29" id="3018637"]Campaigner, everything about your post is utterly repulsive. Except the panda, but even that's tainted by your usage of it.[/quote] ....ok....[e digicons]:|[/e] Then I just have to assume you're weird.
[quote who="seanw3" reply="27" id="3018471"]That sounds nice. The party I went to made me take a drink every time I talked about video games...[/quote] HAHAHAHA Lemme guess....you passed out?? [e digicons]:P[/e] That [e digicons]:fox:[/e] lady is Hawt!! [e digicons]:grin:[/e] Gonna try to get to know her bette
Alstein & Grizzlyloins, It's my firm belief that acting (attacking) MUST defeat defense (being passive), otherwise the incentive to attack is lost. In Age of Wonders, you had to bring either air or siege with you to take a walled city. Any unit that could fly over or hurt walls would suffice. This handicapped the A.I though since you would launch strikes against them and take out their siegecapable and flying units making the A.I unable to
I'm apparently one of the few that has never played Sword of The Stars so I'm wondering if someone can explain how it works. I understand it's turnbased with realtime battles. Is it realtime like Dawn of War & StarCraft or realtime with pause like Knights of the Old Republic? Do you build buildings that generate money, research and production like Master of Magic and GalCiv II ? Are there skill involved in th
Good decision. Curious though, what would be needed in the way of graphicscards to max Fallen Enchantress ? Also remember a long time ago when you mentioned that there would be some Pixel Shader 4 and/or 5 stuff in Elemental. That's coming to Fallen Enchantress ?
Iran can't really do a first strike since Israel got planes with nukes in the air at all times. Kinda doubt that Iran would just launch nukes against it's neighbors. Costs too much diplomatically plus the land gets contaminated. Nuclear blackmail..? Haven't heard that one. I know that Iran gives some uranium or something to somebody to make them into rods that can only be used in a reactor.
I'm thinking of getting the CoolerMaster COSMOS II. Saw an article about it.
[quote who="DrJBHL" reply="3" id="3012808"] Quoting Campaigner, reply 2the US and Israel wanted to keep on to their creation until proven useless. I don't understand... It certainly slowed Iran down and prevented bloodshed and death, so how would it be considered 'useless'?[/quote] I mean that the ones using the virus (and possibly created it) want to keep it until antiviruses can catch it. Prevented blodshed and death.
India..? I thought the US and Israel wanted to keep on to their creation until proven useless. US base in India perhaps?
[quote who="Frogboy" reply="4" id="3011366"] When the publisher tells you you're out of time. [/quote] That reminds me of when I were writing things in school. I'm a perfectionist and wanted to make my stories perfect. Thus I continunially rewrote things until I ran out of time with half the story left. Then I had to wrrite the rest at turbospeed with mistakes that would have been avoided with 10 seconds of thinking.... But atleast I&
Would be fun to see what Brad thinks of it. I'm absolutely certain that someone at Stardock checks Penny Arcade and just laughed out loud and sent the link around like crazy. Really curious to how he reacted [e digicons]:grin:[/e]