malichai11

malichai11

Joined Member # 1433196
37 Posts 82 Replies 9,350 Reputation

There used to be a spell that would let you create these large areas of mud to slow down opponents. What is that spell called, and where is it? I can't seem to find it anywhere. After you clear a wildlands, you can build a monument that gives you shards on something. What file controls what that shard is, and how many shards it would be (I'm looking at doing some modding)? Thanks folks!

6 Replies 15,072 Views

Only change I personally make is to remove level limits from all items. If I'm powerful enough to defeat something and get an item, I darn sure want to immediately be able to use it. I then use the snaking mod and the bridge mod.

47 Replies 167,778 Views

[quote who="random_thoughts_7" reply="18" id="3336195"] What about a hall-of-fame building that a town can build? Then heroes can donate their trophies to it and the town gets added bonuses - gildar and decreased unrest perhaps? Maybe it could be time-limited so that a hero has to keep donating.[/quote] That's an absolutely fantastic idea! Get a magic item from a quest or lair or something and have an option to donate it to your Hall of Heroes.

27 Replies 82,902 Views

It doesn't give you an extra spellbook if you kill off one of your heroes that has that school. For example, I have 2 water and I choose another hero with 1 water as the target. The target dies, but my sovereign doesn't gain anything.

7 Replies 14,949 Views

When I start Legendary Heroes the text is all blocky, and the game is running in full-screen, but it's in a box in the top left part of my screen, maybe 1/4 of my total screen resolution. The mouse pointer isn't lined up properly either, I have to try to guess where the text would be if the display was expanded across my entire screen and move the mouse around blindly. I assume it has something to do with me having a DPI of 150% for text (older I get the more I have to play with DPI f

2 Replies 6,574 Views

You really have to race to get to the technologies to build wonders if you want to build them because it seems that as soon as another faction STARTS to build one, you can't start one too. It isn't a race to see who finishes, but a race to see who starts. I wish it was the later. The former is kind of a bummer. Doesn't seem to be any simple way to mod that out either.

1 Replies 6,842 Views

Cleared the Plaguelands and every monster monster lair. Killed all monsters within 15 or so squares of the plaguelands, The zone still isn't showing as cleared and the quest is still there. It's been 5 turns since I killed the last monster there. Yes, I did reload during the clearing of the quest. I read in another thread that someone suspected that if you reloaded ruing a Wildland quest it could bug the quest.

1 Replies 2,899 Views

Mantle of Oceans is the only reason I take water. Blizzard is nice. The rest of Water pretty much is useless.

9 Replies 7,417 Views

The tier 5 spells suck. Tier 4 is below average. Mantle of Fire is okay cast on a melee champion. The summon fire elemental spell isn't very useful by the time you get it. Focus + Flame Dart is useful the entire game. Fireball is also pretty useful.

9 Replies 9,098 Views

[quote who="CogBurn" reply="18" id="3218049"] I was able to make some quick and dirty changes to the CoreImprovements.xml to remove all the building restrictions on the pier and logging camp line of improvements, and allow them to be built anywhere at all. At least they can be used on an honor system once you've snaked to the appropriate terrain.... or you can cheat like a mofo and place them anywhere regardless of terrain. But it's better than never being able to use

20 Replies 10,901 Views

I like the new leveling speed. If they wanted to add a slider so that people could level slower if they wished that would be fine too.

38 Replies 13,668 Views