malichai11

malichai11

Joined Member # 1433196
37 Posts 82 Replies 9,350 Reputation

Alright, I think I figured it out, I believe it must add directly to the Sovereign Skill Points that are produced every turn that you manage through that Manage Magic thing. There isn't a tooltip that pops up to show that you're getting points from the Onyx Throne on the Manage Magic window, but that's my assumption.

2 Replies 14,990 Views

The description is that it provides 1 skill, +1 for every shard connected to the city. The summary just says, "Provide Sovereign Skill." I assumed that meant a sovereign ability, but after building the throne nothing seems to have changed anywhere.

2 Replies 14,990 Views

There are 2 issues then. For quite awhile it was allowing me to quick-build big-ticket items, like the Detrium(sp) factory. Now, it pretty much only works on basic factories, not even solar factories. FURTHER, you can't experiment to see what it'll quick-build, because once you cancel a building, ANY other building you try no-longer gets a quick-build. IE, click to build a basic factory and it's quick-build, but cancel it and then re-do that building and it'll then take the fu

3 Replies 11,363 Views

Part way through my game the colonizers ability is no longer giving me a free building when I colonize a new planet. I'm pretty sure during my previous game I colonized even more planets than I did this time and it kept working then.

3 Replies 11,363 Views

There used to be a spell that would let you create these large areas of mud to slow down opponents. What is that spell called, and where is it? I can't seem to find it anywhere. After you clear a wildlands, you can build a monument that gives you shards on something. What file controls what that shard is, and how many shards it would be (I'm looking at doing some modding)? Thanks folks!

6 Replies 15,167 Views

[quote who="random_thoughts_7" reply="18" id="3336195"] What about a hall-of-fame building that a town can build? Then heroes can donate their trophies to it and the town gets added bonuses - gildar and decreased unrest perhaps? Maybe it could be time-limited so that a hero has to keep donating.[/quote] That's an absolutely fantastic idea! Get a magic item from a quest or lair or something and have an option to donate it to your Hall of Heroes.

27 Replies 83,114 Views

When I start Legendary Heroes the text is all blocky, and the game is running in full-screen, but it's in a box in the top left part of my screen, maybe 1/4 of my total screen resolution. The mouse pointer isn't lined up properly either, I have to try to guess where the text would be if the display was expanded across my entire screen and move the mouse around blindly. I assume it has something to do with me having a DPI of 150% for text (older I get the more I have to play with DPI f

2 Replies 6,669 Views

You really have to race to get to the technologies to build wonders if you want to build them because it seems that as soon as another faction STARTS to build one, you can't start one too. It isn't a race to see who finishes, but a race to see who starts. I wish it was the later. The former is kind of a bummer. Doesn't seem to be any simple way to mod that out either.

1 Replies 6,897 Views

Cleared the Plaguelands and every monster monster lair. Killed all monsters within 15 or so squares of the plaguelands, The zone still isn't showing as cleared and the quest is still there. It's been 5 turns since I killed the last monster there. Yes, I did reload during the clearing of the quest. I read in another thread that someone suspected that if you reloaded ruing a Wildland quest it could bug the quest.

1 Replies 2,930 Views

The tier 5 spells suck. Tier 4 is below average. Mantle of Fire is okay cast on a melee champion. The summon fire elemental spell isn't very useful by the time you get it. Focus + Flame Dart is useful the entire game. Fireball is also pretty useful.

9 Replies 9,205 Views