malichai11

malichai11

Joined Member # 1433196
37 Posts 82 Replies 9,350 Reputation

I killed the big bad king of the arctic wasteland last night and got an awesome sword. I was pretty excited until I realized I couldn't use it for 6 more levels (which means I won't be using this weapon ever). That isn't fun at ALL. If we kill a monster, please let us loot it and use the loot.

12 Replies 4,241 Views

I vaguely remember this being an issue in an earlier Beta too, but I've cleared the Wildlands, been over it square by square, killed the big huge monster at the end (only getting a stupid silver goblet, but that's not the issue) and there is still an ownership border around it. I've been hunting around the edges for any monsters that might've wandered out and I don't see any.

0 Replies 956 Views

I haven't played since the first or second beta, but I've now completely conquered a continent, and I have no idea how to cross to the other continents. I don't remember ocean crossing being a thing before.

1 Replies 5,328 Views

During the game above where my game went bonkers, I did a bunch of saving/reloading. I recently played a game through to turn 140 without ever reloading, except after exiting the game completely and I've had no stability problems whatsoever. No crashes, no corrupted graphics, nothing.

6 Replies 2,650 Views

The pioneer spam basically means you can hook up every single resource anywhere close to you. It was kind of fun the first time, especially since the AI doesn't use the same tactic. Once the AI has it figured out though, the entire maps are going to be covered with outposts and that's going to look ridiculous. I really wish there was a way to curtail the city spam.

7 Replies 5,346 Views

[quote who="Frogboy" reply="5" id="3091136"] You're definitely going to want to be storing mana. As in, >1000 mana before you get into a war. It's important to remember that we haven't even added in the unique champion spells yet or world spells. [/quote] Yeah, there has to be a level 5 Life Spell to bring on Torin. :) I actually thought that was already in the game for some reason, and was bummed out when I recently got a Lev

10 Replies 4,563 Views

I've stopped using the quick-save feature because I was getting so many corrupted save game files this way. Here is one: http://dl.dropbox.com/u/8403985/QuickSave.EleSav

0 Replies 899 Views

I can confirm the corrupted quick-saves. I no longer even use quick-saves because of how often they corrupt. For the rest of your issues, I notice a massive difference in performance in games where I save/reload often, and games where I never load a game except after completely exiting. Is that relevant to your situation? Then again, the game runs like butter on my rig, so it sounds like you have some built-in problems.

2 Replies 2,912 Views

Yeah, that's one crazy save game. It loads up on my computer, but I only get a small section of the map with no units or terrain.

1 Replies 1,663 Views

Is it remotely relevant that when starting a new game and checking my processes FE takes up 656K of memory, but when loading up this specific save game, FE takes up 1,500K?

6 Replies 2,650 Views

I had an Out of Memory Error crash just a bit ago. My game had been getting more and more sluggish as I saved it every turn, and crashed once on an attempted load. So, I rebooted my computer, started the game up again with almost nothing else running in the background, and got an Out of Memory Error crash within 5 minutes. Ouch. Latest Save File: http://dl.dropbox.com/u/8403985/63.EleSav Latest Debug File: <a href="http:

6 Replies 2,650 Views

[quote who="StevenAus" reply="12" id="3073072"]There was a bug, not sure if it's there in 0.77, but a customized pioneer unit from a previous game, trained in a new game, can't build cities or outposts, but can build roads. [/quote] Yeah, and that unit causes big headaches for AI, because they build them and send them out and they just bumble around, unable to build or do anything.

22 Replies 7,587 Views

A year from now, after taking in all of this input from the beta test, Derek and Brad decided to listen to everyone. First step was reigning in heroes, so now they start with 1 Hit Point and get 0.10 hit points per level. Also, to combat the stacks of doom, if any of your heroes lands on a square with another one of your heroes, they must immediately fight to the death. Magic was overpowered, so all damage causing spells were changed to doing 1 point of damage. <p

10 Replies 4,571 Views