Some Spell ideas: Smooth Terrain- makes all movement cost 1 movement point Tactical/strategic spell Density- lowers combat speed of victim, cancels flying. Tactical Quicksand- requires a dex check to leave the area, unless flying. Tactical Nature's Blessing- increases the Con of the target. Enchantment. Diamond Shell- makes target immune to all physical damage for 1 round.&nb
Alstein
[quote who="Sethai" reply="35" id="2976810"]As the owner of 1 64-bit system, I can honestly say this is one of the stupidest requests I've read on here so far. Focus on the game mechanics. The games reviews were not negative because of graphics. Performance improvements are coming already, and will continue to come in time.[/quote] It will be a lot easier to do performance improvements if you no longer have to worry about 32bit RAM limitations. That
The problem is if your game has graphics from the last decade, reviews will be negative, and you won't get new players. A game can only be interesting if you play it.
[quote who="Frogboy" reply="40" id="2976682"] Quoting Magog_AoW, reply 39 Quoting Frogboy, reply 33 With Fallen Enchantress, one of the first things we did is drop support for Pixel Shader 2. So no old netbook support. A lot of "bugginess" disappeared overnight just with that. It's almost tempting to retrofit that into WOM but there'd be riots (because N% of users could simply no longer play the game) so instead we continue to find workarounds (if you want t
You put on a good point- one of the areas I feel SD games could use improvement in as they sometimes they feel mechanical. I think Derek will cure that, given his history with FFH though, so I haven't said much on thaat. I'm just hoping the AI gets fixed for FE at some point, as that has been a crippling weakness to me when it came to WOM, and what made me give up on the game. I'm still of the belief a strategy game can only be as good as its AI.
I have to agree, wait for FE beta, wait for impressions from folks here, then decide. If it's a huge improvement, we'll be happy, but plenty of nitpicking. If it isn't, you'll probably see some flames then people leaving.
Magic - to me the only disappointment was the number of spells, not the system itself. Quantity is more easily fixable then quantity. I'd love Derek to rip off some spells from AOW:SM.
I'm not getting the crashes most folks here are, but I've given up on Elemental becoming a good enough game for me to play before FE comes out. It's not horrible, but I've got other better options. I finally uninstalled. I'll be back for FE though.
If FE ends up unfun- I'd be ok with no 2nd Elemental and spending the money on a GalCiv III. That said, I have faith that FE will be at least a solid game. a fun FE- will, since you're giving away a free XP- I think you can afford yo be experimental since people will have a good GE game to fall back on.
When evil fights evil, hope for a double KO.
I'm working under the assumption that FE does as well as people want it to. If this is case, people are going to want more. I'm thinking this would be a good selling point. The move to 64-bit needs to happen sometime, with the amount of free copies that Stardock will be giving up, this might be a good time to try a "loss leader" approach.
With the uptick in dev diaries lately, I'm thinking it should be sometime this year. That said, I expect the first few betas to be rough.
I'd say that army gating should be a lvl 5, 500 mana spell. Low-lvl teleport should just be for sovs/champs.
Reading through the manual- some questions of my own: 1) it was Life shards can get converted into death shards. Does the inverse happen. Edit: was mentioned in comments. Question answered, though manual needs to be edited. 2) My running AI complaint, will the AI be able to use tactical spells at all, and do they take mana? Will there be limits on tactical spells that can be used in one battle? <
YOu won't get your money back, those days are long gone. You are getting the next game for free though if you bought it early enough. Absolute worst case you're getting a discount on the new game. My curiousity is what will happen with the 3rd game in the series- though that will depend on how good FE is. I really want it to be 64-bit game.
[quote who="Island Dog" reply="8" id="2969664"]The sites are actually running pretty well. [/quote] Stardock forums and sites are painfully slow compared to most places I've been. It can get really irritating at times.
[quote who="Gwenio1" reply="38" id="2968103"] Quoting DrJBHL, reply 36 How come there's no "Public Option"? Earlier in the thread it was mentioned some cities in North Carolina did work on having one, but the state prevented it.[/quote] The ones in Salisbury and Wilson (both rather small cities BTW) were grandfathered, but they put up a massive amount of legal hurdles.
Ok, hearing that makes me want to see an Elemental spin-off game that plays kinda like Culdcept Saga. I think it could work.
This was inevitable- we're going to have a race to the bottom- with only a few endgames possible. As long as we have huge global wealth inequality, things like this won't change. It will take centuries to fix this.
That number is vastly overstated also, at least for the US, where I"ve heard $.01 and $.02 mentioned. $.10 may be an absolute worst case scenario.
[quote who="JoDa" reply="24" id="2966745"]Alstein, I agree with your point on price gouging. I just wonder what's our alternative? Should we ask the (shudder) government to impose or negociate a Fair and Reasonable price structure on the infrastructure owners, then open up the market. Thats what i'd like. The open market I mean. Not the government interference. Then bandwidth would be cheap, pay for use plans would be viable, services like netflix could expand massively, we'd all
[quote who="JoDa" reply="19" id="2966540"]As a little guy who uses maybe 500mb a month, I resent being forced to pay a flat rate to subsidize the bandwidth hogs who play games and watch movies. If they use 10 times as much bandwidth, why shouldn't they pay 10 times the rate I pay. No matter what people would have you believe, the internet is not a necessity. The world could survive without it. It should be a user pay system with thje biggest users paying the biggest bills. Also the c
I've heard some rumblings about Stardock Central, or something new coming up soon that will be Impulse for just Stardock stuff, mostly for the desktop side- but that was a while ago. Unsure what's going on there.
[quote who="Dr Guy" reply="11" id="2966300"] Quoting Alstein, reply 9It's a lot cheaper to buy NC state legislators then it is to deliver a quality product. Then again, most of them are UNC grads with the ethics of their football program. I take it you are not a Tarheel fan? [/quote] State fan. That said, UNC is extraordinarily corrupt- twice the corruption and half the wins of USC.
[quote who="Dr Guy" reply="4" id="2966076"]Government can legislate all they want. But the true mover is the wallet. Stop paying for metered and it will go away.[/quote] If broadband was a free market, that would work. However, it's a monopoly or duopoly. You try that, your only option is dialup in most parts of the country. On top of that, some states, such as North carolina, the cities got so fed up with the duopoly t