Just means more business will go to games that don't use this model.
Alstein
I'd love to see higher quality mounts require movement up the tech tree in a unique direction. Mounts do need to increase maintenance, and that maintenance increase should be based on the weight the horse is carrying. Having a horse carrying platemail should require 10 times the mainteance of some half-naked dude with a spear.
I believe Sins Rebellion was integrated with Steam, but that wasn't Stardock development. I'm ok if things like achievements integrate with Steam, but it' the actual game running I want to work like FE. I don't have a taste for cheevos. Also it's possible the beta might be integrated with Steam, Stardock usually uses online activation checks for their betas (so they can change data on the fly- sometimes it leads to goofy
[quote who="Sentinemodo" reply="24" id="3295226"] Add another category of armor (barding). to further boost defense at the cost of movement (-1) Add spear additional bonus against mounted unless user is mounted No pikes for the mounted. [/quote] Maybe create a seperate series of lances that only works for mounted units?
[quote who="GFireflyE" reply="27" id="3324418"] Quoting Star Adder, reply 16 but there are players that cannot upgrade to LH Or will not due to steam being mandatory... I was leaving it open because there could be other reasons (spending income as an example); but yes, the additional requirement of steam most certainly is a deal breaker for some. (myself included) Also just saw that 1.3 was released, so we get about a week to
One thing I"d like to see: traits that improve abilities with magical wands/staves, as part of the magic tree. These traits would also be generic traits for champions. Right now I never use wands/staves for my champions, unless I somehow get a Leht Stave. The init penalty is too great for spellcasters, the melee champs do better with other weapons.
I do think something has to be done to make all-cavalry armies less attractive. One idea would be having cavalry units reduce growth due to horsefeed, but that would either be too minor or too crippling. Making mounts expensive to maintain might be the best solution, alongside marksman traits giving anti-cav, and maybe spear units a square option to do extra damage vs cavalry that scales with how much the cavalry moves in a turn? </p
[quote who="DrJBHL" reply="33" id="3323397"] Quoting DsRaider, reply 31internet companies don't operate in a competitive market. 1. You mean ISPs? 2. That is exactly how Capitalism has failed: It isn't a free market and there is no competition. Why are the proponents of Capitalism so silent about this. Worse, why are the victims of this not demanding action? The reason? Poorly written law, corrupting election laws masquerad
[quote who="Frogboy" reply="8" id="3324149"] Good point. Personally moderating our forums was a big mistake for me in hindsight. Those banned people never forget and are the first to light fires at the slightest opportunity when they find a encourages that encourages or at least supports those kinds of people. [/quote] If someone else had banned those same posters instead of yourself, there would have been the same reaction. Getting banned f
Reply/Quote seem to be back (wondering if it could be a graphics card thing, won't know until Friday)
you can't edit posts or reply to posts past the first one with Firefox in the Elemental forums, though you can in other forums. This will drive me nuts. This was the reasoning behind my idea and why I suggested the gold cost initially, then the growth reduction afterwards. If pioneers cost pop, it screws outpost building. If pioneers cost gold, it doesn't really impact city spamming, especially for wealthy civs. You c
I have another idea. Pioneers cost gold like they currently do. However, when a pioneer founds a city, growth is reduced until the pop cost is redeemed.
I want to see the end of the XBL paywall.
Can't have both running at same time, can install on both just fine. Can have both running if each is in offline mode.
I find a use for the high-lvl guys, esp if I go town-heavy strat. That said, the XP loss with multiple heroes really nerfs that strategy (and stacking heroes for fighting other kingdoms/empires isn't a huge deal since you get so little XP for it)
I believe it still exists. Needs to be a toggle to turn it off. This bug also existed in GCII.
[quote who="GFireflyE" reply="87" id="3323422"] Quoting mqpiffle, reply 76First game I load up with 1.921: Reduced 29% Original 1920 x 1080 Do you seriously think this is fun, Derek? I mean just look at Ceresa, she's like "WTF?" I totally agree....I wouldn't play this game. Ctrl-N is going to be overused I think... [/quote] I've had Ctrl-N starts happen at most 5%
I use them sparingly- only for governor heroes to get them to lvl 4.
[quote who="Derek Paxton" reply="1" id="3323102"]How are you saving, do you mean if you quick save while the levelup screen is up?[/quote] It was autosave.
[quote who="G_Bison" reply="25" id="3323215"]Just to talk about North Carolina again, a list needs to be made on who is in the pockets of Time Warner and ATT. And vote them out of office, what they did is about the same time Chattanooga, TN brought in Giga speeds and were the fastest in the country till Google came in to Kansas City KS/MO. Yea Google, yeah the snoop you emails so they can sell you stuff, but who doesn't these days... Where I live in the North East, everyone ove
[quote who="Seleuceia" reply="16" id="3323134"] You can blame cable companies and the government for inflated prices, but blaming them for bad infrastructure is a much greater stretch...I'm not saying it isn't their fault, but without a free market to prove otherwise there's no guarantee the infrastructure would drastically improve in the near future just because the industry became more competitive...using a previous example, years of competition between many car
[quote who="DsRaider" reply="12" id="3323063"] Quoting Alstein, reply 7 The stifling of broadband by entrenched monopolistic business interests, with the blessing of corrupt Tea-Party led governments (ALEC is hugely behind this), is the biggest consumer rights outrage in the United States today. The Internet in Canada is generally accepted to be far worse then in the States. While Oligopolistic behavior may factor in to this bec
[quote who="Seleuceia" reply="9" id="3323055"]I'm inclined to agree with Ares IV on this, at least in regards to infrastructure...even at our current state of "slow internet", the servers I interact with are the bottleneck, not my internet speed (which while good is by no means fantastic)... If I was a cable company, I'd be very wary of massive investments to infrastructure...it is quite conceivable that in the near future many home users won't even need a broadband int
[quote who="ARESIV" reply="3" id="3323022"]I would not compare Hong Kong to the US.... you have to consider average purchasing power. There is also the issues that usually large cities have better infractructure then more rural areas. However, the most important question is...... is there enough of a market to justify the investment costs today? I am not so sure about that...... although being a victim of slow internet (400 Kbps until
Noticed this bug- will happen in rare instances, and this was level 4 so it might have been special. If you save before picking a promotion, when you load again, you get the level but you do not get your promotion, nor a chance to pick again, so you effectively lose the promotion.