Alstein

Alstein

Joined Last seen Member # 1291264
207 Posts 3,340 Replies 2,396 Reputation

[quote who="Emperorjarin" reply="79" id="3353035"] Quoting Alstein, reply 64It's not true that all heroes are useless. A lvl 5 commander who specializes in unrest is useful, as is a high-level commander who specializes in troops and can get +init. I think it's rather telling that the only champion you cite as being useful is the commander, who specializes in making your empire and army better. Yes, summoners are also very useful now, but they're a

238 Replies 1,048,511 Views

My guess is Jon was going to be the lead on the not yet- announced game, though with Jon and Cari leaving I wonder if future Stardock plans are delayed.

35 Replies 129,964 Views

[quote who="Lord Reliant" reply="87" id="3352711"] How much does Dispel cost to cast? If both were reasonably high in casting cost, it wouldn't be something you could spam over and over.[/quote] 90 mana. It's not trivial.

105 Replies 281,773 Views

It's not true that all heroes are useless. A lvl 5 commander who specializes in unrest is useful, as is a high-level commander who specializes in troops and can get +init. I think the .87 changes make being stacked eq-wise much easier. Also, hero spam has been toned down due to the movement of the Adventurer's Guild out of the early game entirely. I do think .87 does a good job in fixing some of the imbalance between cl

238 Replies 1,048,511 Views

I don't think Tarth is as useless as folks claim 1) The stealth being able to move through bad terrain quickly is good. 2) Double strike is really good, especially with a few types of units. Mage units benefit the most. Tarth benefits from accuracy more than most. If I was to suggest buffs for Tarth. 1) I'd change their attack bonus to whenever they are outnumbered 2) Give them

105 Replies 281,773 Views

I don't think it should be a blanket ban on chain/plate for lacking the trait. What should happen is that wearing too-heavy armor should provide huge penalties, and the proficiencies remove those penalties. This should be true for units and heroes.

29 Replies 123,616 Views

Because there is no drawback for using them, and you get so many of them that it's a no-brainer decision not to use them. I still don't know why they lack increased upkeep costs. Is there some sort of hardcoded issue that keeps the team from trying this?

105 Replies 281,773 Views

Regeneration should probably have an increased cost, and be a spell that wears off after one turn. It will be OP late game/for rushing. Or maybe it should be a higher level life spell. UI suggestion: on cities that are cursed, put a black outside or cloud around the city, some sort of graphical cue.

105 Replies 281,773 Views

Yeah, there's no drawback to horses, that's just poor balance. I'd like to see beastlords be able to beguile mounted units with their ability. Or a spell that makes mounts panic and move randomly.

39 Replies 131,175 Views

LH is STeam only, though the game can run without STeam (but doesn't launch without Steam) My guess is a crack when the game is finished patching will take out Steam DRM entirely if you're worried about that. Brad has been quoted as saying if something happened to Steam he'd make sure the folks with the game don't end up screwed. (no idea what that exactly is) I strongly suspect the Steamworks is largely for distribution and market purp

30 Replies 121,815 Views

Thinking the init bonuses scale up too quickly, maybe get rid of commander IV, and switch Tactician I and Commander III. +50 accuracy is a game-breaker now with the lower initial accuracy of troops- it's really nasty with missile troops. Command is nasty with missile troops early on, command+Tarth might be worse (effective triple strike for one unit)

8 Replies 9,343 Views

I have to agree. My suggestions: Late game, I'd suggest pikes (but not spears) get a 50% damage bonus vs cavalry. Mounted troops should have triple upkeep, to represent feeding and balance horse/warg resource gathered needs to be nerfed more One last suggestion: -40 penalty for using ranged weapons on horseback. Champions can select horse archery as a general trait, troops can also get it as a

39 Replies 131,175 Views