Frogboy

Frogboy

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1,440 Posts 5,729 Replies 103,643 Reputation

[quote who="enoeraew37" reply="10" id="3317747"] Quoting Lord Xia, reply 8 If the kickstarter doesn't do well, will Frog give you your job back? God I hope not. This man was at best a failure in his position as lead on civ 5 (which was fixed up and after quite a bit of effort is now a good game) and at worst a dishonest sell out who damaged one of gaming's best franchises. It prob was a good business decision by stard

78 Replies 290,598 Views

When FE crashes, it does send us a crash report. The 1.29toad build has crashed a total of 4 times. Ironically, each time is on a different version of Windows (which implies 4 different users).

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[quote who="ntino" reply="18" id="3317697"]So you have just gone and thrown out unit movement speed out of the equation(dont see the point in a unit with 4 speed anymore as far as tactical battles go) Am I missing anything?[/quote] It'll help against archers.

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No Civ V flaming here please. Very excited for this. A few weeks ago an FE player was wishing someone would make a post-Roman era game and I had to bite my tongue.

78 Replies 290,598 Views

[quote who="Lord Micheal" reply="9" id="3317335"]LOTS more. These are just the highlights. We’ve taken a top to bottom pass on improving nearly every aspect of Fallen Enchantress. Sounds Great! Did Diplomacy get any attention? [/quote] AI-wise it is. Though, to be honest, I plan to back-port a lot of that to FE. I don't think people should have to "pay" for imp

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[quote who="DrFugue13" reply="76" id="3317374"]Guys, you gotta stop giving this stuff away for free! I want you making great games for another 25+ years! Personally I like the move to Steam. I was one of the people who pre-purchased Elemental so even when I got FE for free I bought it again on Steam, just because I like Steam and, well, like I said, you can't give this stuff away for free! Thanks for once again reaffirming why I am s

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We didn't remove ground cover because of memory. We removed it because it detracted from gameplay. :) The main reason the graphics engine is faster is because Intel visited us and brought all kinds of cool new tools we have been using to optimize.

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[quote who="Sycraft" reply="22" id="3316823"]MoM also had serious, serious balance issues. Now actually I found it somewhat fun and endearing, you could go and do OP strategies and completely crush the computer players. However it was not something with a lot of good play testing and balancing. There were things that just WTFpwned in that game. People always tend to remember the past with rose coloured glasses. They remember the good moments of gaming, forget the bad ones. As

35 Replies 154,861 Views

[quote who="MuLaFlaga" reply="37" id="3316806"]Darn I just can't win..... http://dl.dropbox.com/u/15383583/FallenEnchantress1_29frog-2013-02-04T17-34-59_01.zip http://dl.dropbox.com/u/15383583/FallenEnchantress1_29frog-2013-02-04T17-37-16_428.zip at lease it made the report for the CTD. cheers[/quote] Wow, you didn't even make it into the game. It was still loading fonts! FONTS!

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@psychoak Amen. I love Master of Magic more than most. But I don't kid myself about the shape it was in when it shipped. Luckily, it was a very FUN game. But it was, by today's standards, completely broken. If it came out today in the shape it was then, you'd be talking 50 metacritic. Even back at the time, it got panned for being so buggy. There's a reason there was no MOM 2. People have this really odd idealized memory of games back

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[quote who="Lord Xia" reply="57" id="3316755"]Kill children. Killing children solves a lot of problems. [/quote] You sound like my mom.

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[quote who="starkers" reply="121" id="3316458"]Well, I still haven't seen any compelling arguments as to why Win 8 sucks. There has been a couple of things for which are now done differently, and a couple of others for which there are perfectly acceptable workarounds... and a couple of others that are quite trivial and not that important. In other words, there's a whole load of whining going on about nothing... and frankly, I'm done debating it. Bye!<b

418 Replies 1,282,505 Views

[quote who="GFireflyE" reply="8" id="3316457"] I would imagine that many (if not all) game developers are thankful that the gaming community is as forgiving as it currently is. While it can only be speculation, 10 years ago a release like that would have been met with a very cold and unendearing crowd. [/quote] Sorry, this line made me really laugh out loud. :) Yes, the Internet of today is certainly a cheerful, f

35 Replies 154,861 Views

.. I've updated the build that should also retroactively fix those bad saved games some people had. And again, these have to be unzipped into your existing FE directory.

95 Replies 98,766 Views

[quote who="baddl" reply="16" id="3316734"] Quoting Frogboy, reply 13 The RazeCity API raizes teh city. However, what they did for the human player is disable the button for 5 turns. You, as the player, can't press the raze city button for X turns (as opposed to clicking on the button and it giving you an error message). Hereby the community entitles you to move this item to their list. Writing a CanXXX method for each action XXX (where XXX is RazeCity, Settle,

16 Replies 14,923 Views

@users missing DLLs: Are you sure you're using v1.2 already? My build assumes you have v1.2 on the machine. Also, did you update via Steam OR direct from us? Did you make sure to extract my ZIP into your existing Fallen Enchantress directory?

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@Mytheos, ok that's a very different background that what you originally implied. So 1.12 worked fine. You're having problems with 1.2. I saw other people having problems with 1.2 so I've made a private build that apparently requires some DLLs that aren't included (which I have no idea why that is). Supposedly, those DLLs were included with 1.2 so I'm not sure. I'm asking about it. But please understand, IF you want to try unreleased, pr

95 Replies 98,766 Views

I don't mean any offense by this but if you're patience is already at an end, it's probably not a good idea to be trying out builds that I'm making from my machine. They're designed for people willing to try out stuff that hasn't even been looked at by anyone but me (and only on my own home PC). It is never a good idea to project the problems you have as being normal. FE isn't a buggy or unstable game. I'm sorry you think it is but hav

95 Replies 98,766 Views