I see, so I can't just add them to the CoreArmors like in the base game.
I will try putting them in the mods folder first and go from there. but here is my editing doc sense I make a text and edit it there instead of in the main file, also the prereq is a ability that I added so only I can use them.
Edit: I added the file to the mods folder but still it only adds it to the sovereign creation.
<GameItemType InternalName="SpearMaiden_ChainCoif">
<DisplayName>Spear Maiden Chain Coif</DisplayName>
<Description>This chain coif was specially made for the Spear Maidens.</Description>
<Type>Head</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>0.1</AdditionalTrainingTurns>
<ShopValue>5</ShopValue>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Defense_Pierce</StrVal>
<Value>10</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Accuracy</StrVal>
<Value>2</Value>
<PerLevel>1</PerLevel>
<Provides>+2 Accuracy per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_DodgeAgainstRanged</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Dodge vs Ranged Attacks per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_MagicResist</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Spell Resistance per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Hit Point per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ResistPierce</StrVal>
<Value>5</Value>
<Provides>+5% Physical resistance</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>1</IsAvailableForUnitDesign>
<Likelihood>10</Likelihood>
<RarityDisplay>UltraRare</RarityDisplay>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>IronWill</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Training</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPriority>21</AIPriority>
</AIData>
<ArtDef>Art_ChainHelmet_Masterwork</ArtDef>
</GameItemType>
<GameItemType InternalName="PlateBoots_SpearMaiden">
<DisplayName>Spear Maiden's Heels</DisplayName>
<Description>Boots specially made for the Spear Maidens.</Description>
<Type>Boots</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>0.1</AdditionalTrainingTurns>
<ShopValue>5</ShopValue>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Defense_Pierce</StrVal>
<Value>20</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_MagicResist</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Spell Resistance per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Hit Point per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ResistPierce</StrVal>
<Value>10</Value>
<Provides>+10% Physical resistance</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Tactical_Auto_Defense_Boost</StrVal>
<Value>25</Value>
<Provides>+25 Defense when Defending</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>1</IsAvailableForUnitDesign>
<Likelihood>10</Likelihood>
<RarityDisplay>UltraRare</RarityDisplay>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>IronWill</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Training</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPriority>20</AIPriority>
</AIData>
<ArtDef>Art_PlateBoots_LadyUmber</ArtDef>
</GameItemType>
<GameItemType InternalName="PlateBreastpiece_SpearMaiden">
<DisplayName>Spear Maiden's Cuirass</DisplayName>
<Description>A cuirass specially made for the Spear Maidens.</Description>
<Type>Torso</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>0.1</AdditionalTrainingTurns>
<ShopValue>5</ShopValue>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Defense_Pierce</StrVal>
<Value>40</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_MagicResist</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Spell Resistance per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Hit Point per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HealthRegen</StrVal>
<Value>20</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_TacticalHealthRegen</StrVal>
<Value>5</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Tactical_Auto_Defense_Boost</StrVal>
<Value>25</Value>
<Provides>+25 Defense when Defending</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ResistPierce</StrVal>
<Value>40</Value>
<Provides>+40% Physical resistance</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>1</IsAvailableForUnitDesign>
<Likelihood>10</Likelihood>
<RarityDisplay>UltraRare</RarityDisplay>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>IronWill</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Training</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPriority>34</AIPriority>
</AIData>
<ArtDef>Art_PlateBreastpiece_LadyUmber</ArtDef>
</GameItemType>
<GameItemType InternalName="PlateGreaves_SpearMaiden">
<DisplayName>Spear Maiden's Greaves</DisplayName>
<Description>Greaves specially made for Spear Maidens.</Description>
<Type>LowerBody</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>0.1</AdditionalTrainingTurns>
<ShopValue>5</ShopValue>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Defense_Pierce</StrVal>
<Value>10</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_MagicResist</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Spell Resistance per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Hit Point per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ResistPierce</StrVal>
<Value>5</Value>
<Provides>+5% Physical resistance</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>1</IsAvailableForUnitDesign>
<Likelihood>10</Likelihood>
<RarityDisplay>UltraRare</RarityDisplay>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>IronWill</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Training</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPriority>27</AIPriority>
</AIData>
<ArtDef>Art_PlateGreaves_LadyUmber</ArtDef>
</GameItemType>
<GameItemType InternalName="PlateVambraces_SpearMaiden">
<DisplayName>Lady Umber's Vambraces</DisplayName>
<Description>Vambraces specially made for the Spear Maidens</Description>
<Type>Forearms</Type>
<CanBeEquipped>1</CanBeEquipped>
<AdditionalTrainingTurns>0.1</AdditionalTrainingTurns>
<ShopValue>5</ShopValue>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Defense_Pierce</StrVal>
<Value>10</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_MagicResist</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Spell Resistance per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<Value>5</Value>
<PerLevel>1</PerLevel>
<Provides>+5 Hit Point per Level</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ResistPierce</StrVal>
<Value>5</Value>
<Provides>+5% Physical resistance</Provides>
</GameModifier>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>1</IsAvailableForUnitDesign>
<Likelihood>10</Likelihood>
<RarityDisplay>UltraRare</RarityDisplay>
<Prereq>
<Type>RestrictedAbilityBonusOption</Type>
<Attribute>IronWill</Attribute>
<Target>Player</Target>
</Prereq>
<Prereq>
<Type>Tech</Type>
<Attribute>Training</Attribute>
</Prereq>
<AIData AIPersonality="AI_General">
<AIPriority>20</AIPriority>
</AIData>
<ArtDef>Art_PlateVambraces_LadyUmber</ArtDef>
</GameItemType>