So i've been playing with the "Darkling Alliance" custom faction trait for one game and i came across some minor issues..
First off, when designing darkling units (by editing an existing one) it isn't possible to choose a pose for the unit when you save it, meaning the unit icon is only a background. It does work to choose a pose for the darkling warg rider though, but that's probably because it's mounted (in other words you get to choose between the 3 warg poses). Also another visual thing is that all darkling units equipped with helms have them partly inside of their heads with the top of the helmet completely covered by the skull of the darkling and the back of the helmet sticking out of their necks.
Second, i can't seem to be able to train the darkling shaman henchman, like at all. I've researched cooperation (and way beyond that, too) but i don't see it in my cities as a train-able unit. Are there any other requirements to train them?
Third, the wages for the base unit type "Darkling" and "Darkling Warrior" are really high, 0.3/unit for Darkling and 0.5/unit for Darkling Warrior. The "Darkling Archer" and "Darkling Rider" both have a wage of 0.1/unit (though since the darkling archer and warrior are essentially the same, i usually just base my units off the archer).
Other notes: The chain coif appears to be bugged visually on units of the race "Gorgal", appearing as a pitch black helmet which doesn't appear to have any texture. Darkling riders have the base health of regular "Darklings" (2) instead of the Darkling Warrior/archer base health (3) but i assume this might be intended.
I played the game as the race Gorgal, it's on a random map and the only other mod i have installed is the [eMOD] 2x Strategic Move Mod but i'm ONLY using the "TerrainTypes_2xMove.xml" file and NOT the CoreAbilities one. I run a Windows 7 Home Premium, and my game is bought on steam.
.. If relevant ..