Am considering tinkering with the master quest. But how do you do things like give resources, reveal map, etc, to playtest a mod?
You need to add -cheat to the launch options
then ctrl + U reveals the map
ctrl + B builds everything in your que (doesn't train units though)
ctrl + T teleports the selected unit under your cursor
ctrl + R research ALL tech
ctrl + M gives you 1000 of each resource and 100 fame
ctrl + P levels the leader of the selected group
ctrl + C clones the unit (I think)
ctrl + E gives you all spells (I think)
ctrl + F have a family
There are a few others, but I think this is sufficient for most needs in testing a quest...
Exactly what I needed. Thank you, Mr. math.
Er, how do you do this? It it in the prefs file?
if you have a desktop shortcut to LH, copy the default shortcut, right click the copy, select Properties from the context menu (bottom of the menu); on the "Shortcut" tab, add " -cheat" to the textbox labelled as "Target:"
full path in the textbox should be something like:
"C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\LegendaryHeroes.exe" -cheat
close the dialog with OK, after that, the copy of the shortcut will start the game in "cheat mode" which enables the key combinations parrot posted.
EDIT: you don't actually have to make a copy of the shortcut - that's just a convenient way of having the option to run the game normally or in cheat mode
In steam, right click on the game file and choose properties, under that window is the button called set launch options
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