Ok so i bought Legendary Heroes last night and the first thing i did was go in and enable mods. Second thing i did was exit the game and add a massive map (12x8) and then added an Insane option for monsters. Both mods i've used in the normal FE since i learned it was simple xml files (god i love that lol )
So I fired it up and noticed both my options were available and i selected them (massive map size and insane mobs) But to my surprise the number of mobs were normal as if that change was never even there. However revealing the map definately shows that my massive map was taken and appears to be working as intended.
Here's the xml code that makes up my "insane" monsters in the ElementalDefs.xml file.
Code: xml
- <RandomPlacementRequirementDef InternalName="Lair_Insane">
- <ObjectType>MonsterLair</ObjectType>
- <DisplayName>Insane</DisplayName>
- <ObjectsPerLandTile>0.07</ObjectsPerLandTile>
- <DistanceBetweenObjects>2</DistanceBetweenObjects>
- <DistanceBetweenObjectTypes>2</DistanceBetweenObjectTypes>
- <MaxObjectsPerSector>0</MaxObjectsPerSector>
- <DistanceFromStartingPoint>5</DistanceFromStartingPoint>
- <NumStartingPointObjects>8</NumStartingPointObjects>
- <StartingPointObjectRange>6</StartingPointObjectRange>
- </RandomPlacementRequirementDef>
Anybody see anything wrong with the above? I can't seem to figure out why the number of monsters isn't increasing.