So, playing expert against all expert opponents on a huge map, I think 10. 2 of my custom races are nearby.
1 is somehow critically flawed, its been lowest rank in last 2 games - wraith, lucky, master scout, enchanter, vuln to magic, and something else. Sov is a beastlord. AI isn't using it very well and/or not building the excessively dodgy troops I designed.
2nd is kicking my #$%$! It sort of shouldn't be, it should be limited heavily by iron. Made an ironeer, master scout, master smith, vuln to magic and enchanter. Its rocking the point score and has huge armies running around.
The point of the post, I checked the units - and they have 6 traits, not just 3. Is that normal for AI cheating?
Mobs are also very much ignoring the AI - this needs to be a setting or somehow reduced. multiple mobs running though the claimed territory.
AI has something going on with pioneers - definitly spamming them all over the place.
I don't mind the AI cheating in terms of resources, but any mechanics they aren't following should clearly identified and settings based.
Its not a bug per se, I've modded my mounts file, my elemental defs resource tiles and starting gold, and also made all weapons max level 7... level 20 weapons? really? Any of these could be throwing the game off, but its still weird.