I just love defnder class now: its perfect.
Mage sumoner trait is also good done, however id like summoner to have some active skills related to their summons. Because now i summon my elements before combat and during it i am bored, yeah i can probably put hsste or heal them with life what i ussualy do... but its feel to linear after some battles. So i think summoner is nice with his pets but he is bored during combat itself. Pyro the man spell costs 500 mana for 3 actions in battle. Come on... Used it on boss fight at gate quest - he made one hit (for 20 damage) got stunned and dissapeared after stun weared out... yeah i could get more use from 500 of mana Fire elemental lacks either defence either HP compared to air elemental which you can have like 10 or more levels before fire one. Grave and earth elementals awsome and perfectly fits what they are for however. So at the moment i would never took a fire sumoner tree... unles i had points for bouth then why not.
Mage damage tree again is... boring all i see is magic damage and spell hit traits thats all... Damage spells all the same. You could ad to each different effect so it would be damage + effect. For example: lightning does dmg and stuns (reduces initiative for 2 turns). Flame dart does damage and ignites for 20 perc of its damage every turn for 3 turns. Ice shard: has 1 hp and under splash, cleave exploeds by doing dmage, trap - causes damage and makes loose turn and so on.
Warior tree: healing traits to far. I need healing when i am small not when i am 20 lvl with plate. Again plate for warior is even more important than to defender, because warior tends to use 2h weapons and already lacks of defence. Defender can spam heal or his skills because his role is not to do much damage, while warior is damage dealer so i dont like to be forced to take life II in order to constanty heal myself insted of dealing damage.
Assasins damage seucks till very end game because it becomes visible after armor ignoring trait tree which is quite deep and far and seems as a must to take if you want to do some impact at combat at all... I dont want to talk about range assasin because it caused me so many dissapointment.. warior however proved much more effective with bow because of his damage boost traits. And find a bow in game is close to mirracle...
Never tried governors trait, i just dont find idea of keeping hero sitting in town at all. It interfferes with my hero icon. And hero with only passives is something mehhhh... I know every one tells its awsome, but still whats so owsome to bring it just so it could stand and watch ???