Here are three examples for you.
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_HitPoints</StrVal>
<DisplayName>+10 Hit Points</DisplayName>
<Value>10</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>SetUnitStat</Attribute>
<StrVal>UnitStat_Moves</StrVal>
<DisplayName>Imprisoned</DisplayName>
<Duration>5</Duration>
<Effect>E_Imprison_Particle</Effect>
<PerTurn>1</PerTurn>
<Value>0</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>SetUnitStat</Attribute>
<StrVal>UnitStat_Moves</StrVal>
<DisplayName>Webbed</DisplayName>
<Duration>3</Duration>
<Effect>E_TangledWeb_Particle</Effect>
<PerTurn>1</PerTurn>
<Value>0</Value>
</GameModifier>