I see these XP traits each time, and everytime I see them I figure they are a must have in the start (Power play wise) and to be ignored mid-late game...
I think each time I see them, What a boring trait... Are these traits worth keeping or are they really just too boring, I find them very bland and unimaginative, and if I mod the game I would remove them instantly, Anyone else thinks they increase the fun factor?
Sincerely
~ Kongdej
in the modded game i play(ed since it was last patch) i balance things and it works
basically nerf exp traits and nerf a bit total exp meaning taking exp traits is a tradoff
and it works perfectly
basically if you lvl 1-3 exp traits you end up maybe lvl 10 instead of 9 (since its "exponential" its not really a big diff later in the game) but that guy not taking any exp trait and being lvl 9 would have maybe 50% more spell dmg and 10% less mana cost which is huge
so basically its a difficult choice, like it should, if you take exp traits you are plain weaker for a bit and being my games balanced that hurts a lot more the progression, in fact i take them only on sovereign sometimes and maybe sometimes on the lvl 1 champion if its decent to level up having him from the start is worth