This thread is dedicated to improving the FE AI. While the AI is actually fairly intelligent and challenging it still has more then a few quirks. If these quirks are removed then I believe that most players will have a very hard time dealing with high level AIs. Here is a list of known faults with the AI.
Strategic
-AI still occasionally leaves unguarded goodie huts.
-The AI will place it's stacks within the movement range of my tougher stacks. The AI should be able to tell when it has no chance of victory and retreat to regroup. There is no reason the AI should be placing pioneers or small groups of troops within 2-3 tile of my huge army. Discretion is the better part of valor. Do not enter the movement ranges of superior forces, the end.
- Sometimes it will build up multiple max size armies that are mostly full of weak troops like darklings. If facing a tough stack the AI needs to combine it's tough units into one stack and forget the weak units.
-The still AI frequently sends out champions alone, even sending them against cities when there are troops nearby.
The AI right now is very wasteful. If the AI were to stop feeding me and actually build up a tough stack I would be in a lot of trouble. However I can abuse it's inability to concentrate it's forces or retreat in order to build up some extremely high level units. If I survive long enough to build up a tough stack the AI will just keep sending in small groups of units with no chance of victory. If the AI could just realize when it is out-powered and regroup it would make a huge huge difference. Right now it just lacks the killing power to be a real threat.
-The AI frequently does not get Cooperation and increased unit sizes quickly enough. Currently in the xml it has a low priority and no war multiplier. Changing the priority to 100 and at war multiplier to 5 is a simple fix.
-For some reason some AI's don't research Leatherworking.
Tactical
- The whole not letting the player always get the first turn thing is bugged and not working. The AI is acting in ways that make no sense, like only moving one space multiple turns in a row. It still even lets me get first strike even with units with much higher movement then me!