Remember?
You come upon a sleeping peddler under a tree. Shaking him gently to see if he's alright, he awakens and offers you a magic seed if you promise not to hurt him.
a ) Trade him one item for the magic seed
The seed can be planted in one of your cities and becomes a gildar tree. The gildar tree produces +1 gildar per level of the city (it actually grows as the city gets bigger)
b ) Attack him for the seed
If you can kill him after he's wounded, you get the seed as treasure. If you can't, then he uses the seed to restore himself to full health after being wounded and continues fighting. The fight then ends in no treasure gained.
c ) Leave him alone
He plants the seed right there creating a gildar tree that any faction can claim with an outpost or city.
What do you say? Does it make the cut?