First. The spell storm. It costs 27 mana and hits a single random unit for 5-8dmg +2 or there abouts. Why does it cost so much mana for being so poor? I realize some early spells are not as good as later spells, but it seems a bit much to cost 27 mana. Is this intentional?
Second, conquered cities. Before the patching/changing of game mechanics towards 1.1 if you conquered a city it had all of the improvements still in it. I just conquered my first city(and the game crashed, damnit!
) since the new game mechanics have been added. The buildings were not listed under the city's building tab on the left, but if you click the crystal ball of the city it showed all of the buildings. So which is it? And how do these buildings work if the opposite civilization type takes over in the new version(1.09whichever letter)? IE-a kindom conquers an empire city.
Thanks much for any answers! 