At one point in the forums i was trying to ask about armour pieces.
I read that the helmet gave full protection against blunt damage, random versus pierce and slash.
Another piece gave full protection against blunt and another against piercing, i think it was arm bands and leg pieces.
The chest piece alway gave random protection.
Was this not implemented? This was the area where they seemed to put the rock paper scissors action into combat and i thought it was a good idea.
This seems to be the idea behind having all the different armour pieces in unit creation.
You want your unit to have a guaranteed 2 armour against staves ? Give him the helmet.
2 from helmet and 1 to 3 random from chest piece gives great protection from a club and staff (3 and 5)
No one ever replied to my question about this so i will raise the point again.
Was this not implemented ?