From the more -> view history buttons while updating on Impulse
--------------------------------------------------- ----------- Elemental v1.09v Change Log ----------- --------------------------------------------------- 1. Fixed an issue with the Great Mill materials cost. 2. Fixed the Greater Evasion spell so it shows up correctly in the spellbook. 3. Empire tech Refined Weaponry requires Dread Weapons now (instead of Offense). 4. Empire tech Refined Armor requires Master Armor now (instead of General Armor). 5. Tower of Civilization renamed to the Tower of Dominion. 6. The Imperial Throne reduces maintenance costs in the city it is built in by 50%. 7. Merchant improvement gildar bonus raised from +10% to +25%. 8. Removed the Empire Indoctronation tech. 9. Fixed an issue that caused stuck turns in tactical combat if an AI sovereign or champion had a bow. 10. You won't receive three popups for caravan attacks anymore (one saying your being attacked, another where you are forced to select auto-resolve combat and a third saying the caravan was destroyed). Instead you only receive one popup saying that the caravan was destroyed. 11. Fixed a bug that could keep used from being able to load maps in the map editor. 12. Ventri Mine now has a tech requirement.