One of the bugs which can be abused easily and has in fact serious impact on gameplay is that the movement during tactical battle costs normally 2 actions but if you have 1 action point left you can still move. It leads to situation where you attack enemy unit till you have 1 ap left and then you move away. Next turn opponent has to first use 2 ap to get close and then attack. In this way i have always one extra attack more - in reality a big bonus (bonus is multiplied by number of units, so i can have even up to 8 extra attacks each turn)
Example: i attack 3 times, i move back - opponent moves and attacks 2 - i attack 3 times and move back - he moves and attack twice etc. (4 ap each unit)
If enemy has only 3 ap he can attack only move and attack once, and then difference is huge: i have 4 ap - enemy 3ap; yet i attack (and choose whom attack) 3 times/turn and enemy attacks me only 1 time/turn. One extra point of action gives me 2 attacks then ...
Bugs present past couple releases:
- some goodies don't show up on cloth map
- refreshing of equipment in market when i switch hero: i have hero A and B and:
if i have selected hero A and then 'your inventory' and then i switch to hero B it still shows A' inventory
if i have hero A' selected and i click on weapon/armor to buy it shows a bonus i will get to attack/armor, i switch to hero B (weapon/armor still highlighted) and no bonus is shown; i have de-select and re-select a weapon to see it
I sell equipment, leave the shop and see my sold items on main screen as part of my equipment
- death warship does nothing - reported frequently every couple weeks still there
- if i upgrade peasant instead of creating new unit i get more hp - already reported too, ignored