Overall unit movement in a 1v1AI match I just created is completely fubar'd. Sometimes the unit doesn't move where I tell it to, and sometimes it doesn't appear to move at all. For the units that don't appear to move at all, if I tell them to move in a subsequent turn, they seem to move from that original destination (the one that they should have gone to in the first place).
I'm not really sure what more I can provide. I didn't have to open up any ports for multiplayer, my connection to the server was quick and successful.
Edit:
Also, I just noticed that moving my sovereign resulted in her running in place indefinitely...
Edit2:
This seems related: npcs are not moving. I advanced the game by about 20 turns and not a single npc in sight moved at all. I'm assuming that the game is actually moving them, but that my client isn't be notified of the position changes. Which is probably what is happening with my previously reported issues as well.