But one Marza Dreadnought will take out your ENTIRE mixed fleet with it's missile barrage.

What are you smoking...hehe? Captial ships are almost (I said
almost) useless in this game. They are not worth the resource cost and most of them are only
slightly useful after their abilities have been upgraded.......with the exception of being a "bullet-magnet" so the rest of your fleet can do it's thing.
Capital ships should be re-named "Bullet-magnets with abilities"

Even as an addition to a mixed-fleet so they can be used to "buff" said fleet they have their uses, but if you use the research you have available along with balanced mixed-fleets, you can quickly see that Cap-ships just aren't worth their resource-cost. Anyone who uses CAPS as the mainstay of their fleet is asking for a beating (at least in the MP game).

Not that I'd be the one to hand out that "beating".....I'm just imparting my opinions here. Trust me.....the longer you play this game....the less and less you'll be using Cap-ships.
the Monk