RhetoricalSun

RhetoricalSun

Joined Member # 954861
2 Posts 15 Replies 255 Reputation

Best I can tell, you can't. You have to train new "squad" units by clicking the icons on the top left of the troop-build screen.

5 Replies 3,781 Views

I agree. I usually play as Kingdom, but decided to play Empire instead. I have never had horses as kingdom, then when I switch to empire, I get three horses within 10 squares of my capital. It'd be nice to be able to utilize these resources, even if as a food bonus for the opposing faction [e digicons]}:)[/e]

35 Replies 14,513 Views

In addition to the above points, the following also happens: - Unit A moves and expends all movement points. - Unit B moves over top of unit A, forming an army. - If Unit B still has movement points, then Unit A is allowed to move additional spaces along with Unit B. I don't believe that this intended behavior, and that if an army is formed in the above scenario, Unit B should lose the remainder of it's movement points. This brings up another point, in th

4 Replies 2,167 Views

Along similar lines, further into the campaign I got the "Obsidian Wall" pop-up every time a unit got within line-of-sight of the wall. While it didn't break the quest chain as with the OP, it was still quite annoying.

2 Replies 4,249 Views

My computer sits on my desktop, and it has a clear side panel with all sorts of blue LED components inside. I blow the dust out on a regular basis so that I'm not embarrassed to have someone look at it [e digicons]^_^[/e] While I don't have a temperature probe on my graphics card, I do have one on both the motherboard and the CPU. At idle, the temperatures are 100°F on the CPU and 95°F on the motherboard. While playing, the CPU climbs to about

15 Replies 15,244 Views

When I played through the campaign yesterday, I had the same missing supplies that you mentioned. I was still given the next objective, though, so I just proceeded without whatever supplies I was supposed to have. If you step on the fire shard with units on the south side of the gate, it should open, advancing the story.

2 Replies 2,845 Views

[quote who="DivineWrath" reply="4" id="2760429"]I'm not saying that the defense bonus is a bug. I'm saying the HP gap is the bug (atleast it should be). A unit at full HP outside the town should be at full HP after it enters the town, not after many turns of healing in the town.[/quote] At unit at full HP outside of town (10/10 HP) will still be at full health inside of a town (10/15 HP). The extra HP is a bonus for leaving your units in a town for a protracted period

6 Replies 4,447 Views

[quote who="James009D" reply="2" id="2760394"]One irritating thing this does though is it doesn't properly tell you when your unit is healed. It waits until they "heal" their bonus HP to inform you, I believe.[/quote] This is indeed the case. A second message, something along the lines of "Unit has been fully healed and has begun to fortify the town" would be useful.

6 Replies 4,447 Views

I have noticed a glitch with the mini map. When I first start a game, the mini map behaves as expected. If I start a new game, or load a save, then the mini map stops functioning. It will display exactly what was shown before loading or starting a new game, and will no longer update or show changes in camera position. A restart of elemental is required to fix the problem. This was most apparent when finishing the campaign. Upon starting a new game, the mini

0 Replies 1,988 Views

I've noticed the same thing. While I haven't experimented with it a great deal (ie. moving units in and out of towns in a controlled fashion), the game shows my units having an additional 5 HP when they are newly trained, but aren't at full health (a new unit shows 10/15 HP, for example). I let them sit in town for a turn to heal, but when I have them move out, the HP drops to what it should be based on the unit design (HP drops from 15/15 to 10/10). I've assumed this was a

6 Replies 4,447 Views

[quote who="MisterOg" reply="9" id="2758102"]By the way, I found another bug and since I can't be arsed to check the known bug list, ignore this if it has already been reported: I fought the dragon with Relias's group and lost but I did kill the dragon, only it's rider was left alive. Relias didn't die, just fled to the nearest town, so I brought him back. But, while he was returning to the fight, I killed the dragon's rider with another group of soldiers. When I got to the place th

11 Replies 2,455 Views

Here is the debug.err from my last game http://pastebin.ca/1934070 (different game from the screenshots above, but the same errors were occurring) [quote who="kryo" reply="1" id="2759151"](Do note that the x800 is below the system requirements)[/quote] Bummer. I sometimes forget that my computer is approaching 7 years of age.

15 Replies 15,244 Views

I downloaded Elemental through Impulse this weekend (v1.07), and have played it for several hours. As I play, several graphics glitches appear at random. I'm not sure how to describe it, so I included a picture. When I first load the game, everything is fine, but as I play, a tile (usually a forest or a wall surrounding a village) will "explode", and stay looking

15 Replies 15,244 Views