ScottTykoski

ScottTykoski

Joined Last seen Member # 93
52 Posts 1,073 Replies 2,367 Reputation

[quote] vs a Pioneer who captures a Shard but does not get the Bonus added unless a city IS attached...[/quote] I'll look into this...sounds like a bug. Good catch! :)

30 Replies 60,924 Views

On the internal build we're plannin on staging I was able to get up to 7 cities built (cheating to level up, but still). Let us know if the problems persist in v0.299

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[quote]Next week?[/quote] No, now :) But yeah, we'll have an update to 1Z next week that fixes all these little issues that slipped through.

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*sigh* Wouldn't it be nice if this was actually an April fools joke. :( On the bright side, the cleaned up mechanics make for a CONSIDERABLY more rewarding and thoughtful experience...can't wait to get it out to you guys!

51 Replies 37,216 Views
Reply to Just Cause 2 in PC Gaming

Played the 360 demo several times over this weekend...tons of fun.

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Tasunke: Absolutly...just a little 2mp cost that probably wont even hurt. It'd simply be a way to aleviate(sp) the tedium of requiring unit's to be near each other to swap items (which is still a feature we need, but we have it on the list).

8 Replies 7,416 Views

I bet the 'Wage' value of non-champion units is applied to both trained units and summoned/charmed creatures. We'll look into this!

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[quote]Use the system of Tasunke but make it require mana or essence to transfer items to champions calculated on their distance make it a magical spell of transmission available to all sovs. *its done through equipment screen but handled like a spell*.[/quote] I was totally thinking the same thing...we'll see if the rest of the team is in agreement. We're implementing the 'Store' stuff in one of the upcoming betas...youre heroes will have lost of equipment options then :)

8 Replies 7,416 Views

https://www.elementalgame.com/images/Screenshots/Elemental_City_Seaside.png Funny...I was just commenting how much better this shot would look a Kraken or Leviathon in the distance. But yes, I agree.

15 Replies 9,934 Views

[quote]One concept that I've been toying with for a while would be a research system that truly embraces the cliche, "necessity is the mother of invention." As situations cropped up, the vast majority of research would be taking place automatically.[/quote] It's funny you mentoned this...we're actually working on several quests that embrase this idea. Something happens, and you don't have the necessary tools to deal with it, so one step towards quest completion is the research of a new techno

9 Replies 34,364 Views

GDC is going on right now, so no build this week. Perhaps next...we'll let you know!

2 Replies 443 Views