I accidently overwrote the save file but this happened again on my next turn at another planet. How do I upload my save file? the problem clears only after I complete the current turn.
perrya555
Please check this event.
A dynamic system would adjust the 3 big stats (manufacturing, research and income) of each AI civilization based on the number of 1st's held by any non-AI civilizations. This would make the AI run civs get tougher as my solo games progress.
A very long time ago I played naval battles using Fletcher Pratt's rules. The relevant part is that his system assigns damage on a linear scale. So 50% hull (aka our hit points) damage also reduces speed and weapon power. Did the designers consider something like this for GC4?
I make sure to use a corvette class hull, then add a repair bay, engines and one or more weapons. This has not caused any problems.
This has happened to me before but this time I knew what to look for. <img src="https://cdn.stardock.us/forums/71/18/7118974/060838a3-206b-48cf-b58e-425e0a4f2b76.pn
I may be misunderstanding your issue. I have had the loader crash multiple times. My solution is to turn off all mods. My suspicion is that the game expects mods but I deleted the zip files from the expected directory.
When I get to this point in my games against AI I get very bored. I am pretty sure that I have won and I don't enjoy grinding out wars with the nearby civilizations. The battles are very one sided. In earlier versions I tried increasing the difficulty setting but most of the time I get overwhelmed by the pirates. I will start a new game with less distance between civilizations. <img src="https://cdn.stardock.us/forums/71/18/7118974/e8406ba2-40de-4d3f-a0f
In earlier builds it was 1 for 1. Now you say it is 5 for 1. Thank you.
The display always shows a -1 no matter the talent leader assigned as Minister of Justice.
In the ship designer I can delete my ship designs. I can not delete the base game designs and I have to mark them obsolete EVERY time I load the saved game.
Is the no manufacturing tiles bug for artificial civs still around?
Can you consider showing the start color name in the nameplate? Thank you
You found the bug. Thank you
I think that I first encountered it in v2.92 then in 2.93 and 2.94. It is a weapon jammer, not a proto warhead.
Zabik_2, Both Gluon Caps and Cerberus do not require rare resources but do not have Volley Fire in v2.95. If the designers think certain beam and missile weapons should not have Volley Fire then put that in the description/tool tip for those weapons.
Please note that I am playing Synthetic and I built a Computational Core (partly visible under the vapor mines desc) yet I can not build a manufacturing district on the empty hex.
I checked and neither of those triggers are working. I had started a new game in v2.95 and I verify files every time I start a play session.
Why did you change the Yor/Synthetic civs so they can NOT place the basic Manufacturing tile in this version?
I run the latest insider build and I verify the game files every time I begin to play a session. After I first encountered the cerberus missile bug I turned off all the mods but these frustrating bugs continue. The cerberus missile do not have the volley feature. The gluon capacitors do not have the volley feature.
When I receive the precursor survey item I build a ship designed for surveying. When the ship appears on the map I go to the vault and apply the precursor item to the ship. The Flag tag does not show so I save the game, escape to the Main Menu and reenter the game. The Flag tag now shows but some of my ships have lost the ability to volley which is a bug. I save the game again, escape and Exit the game. I verify the game files and when I reenter the volley ability is b
I never saw this item in various Best Cooling Pads articles but a few days ago I saw a reference to this item, the IETS GT 500 cooling pad. It arrived yesterday and it really works. With the fans on maximum it is noisy but it really cools my laptop. I can wear headphones or earbuds to reduce the cooling pad noise. Moderator: Post edited to remove the link to the item at a commercial site, and added link to your prior post about your cooked laptop.
When I have a fleet with 15+ ships and I see that the fleet total shows ship damage, I have to mouse over each tiny ship in the lower left display to find the damaged ship(s). Please add a color highlight to this ships in fleet display. Yellow for ships with less than 100% hits. Red for ships with less than 50% hits.
I have a cooling pad but I just ordered the IETS GT500 cooling pad. I run HWTemp and the CPU shows the highest temps. Thank you.