John_Hughes

John_Hughes

Joined Last seen Member # 704682
50 Posts 1,223 Replies 12,490 Reputation

And they added Cheese too. aaaaah! Lord Gouda. twitch... twitch... [e digicons]:P[/e] [e digicons]o_O[/e] [e digicons];P[/e]

16 Replies 6,711 Views

The truly amazing thing is that the harder the "Corporate Suits" try and stymie and sqaush these types of things, the worse the actual backlash becomes. It always reminds me of what Admiral Nagumo said after the bombing of Pearl Harbour. (not exact) "I fear all we have done is awaken a Sleeping Giant!" Guess what.

91 Replies 325,257 Views

[quote who="tour86rocker" reply="7" id="2587818"]I like John's idea to stack rings, but it would still allow you to probably have more rings than fingers+toes. Paper dolls though? I don't know if I want that for Sovereigns. I think it's fine for unit design but I don't want to wait in multiplayer for some guy messing too much with his sovereign's inventory.[/quote] If they stack by Type, and you can only wear one of each type, then the

39 Replies 24,437 Views

Here is a crazy thought. What if every MP Map had 1 of these RARE items. They comes in 3-5 pieces and are rather hard to assemble by yourself due to be spread Map wide. That allows for the MP Diplomacy angle to be used.Trading pieces for favors, Wives, whatever. BUT, what if, as a perk for playing in MP, or at least for trying it out, for those who aren't curre

24 Replies 5,420 Views

Can people live in a Watch tower? Hell they build faster than straw huts and provide LOS bonuses too I think. The Hammock Shop is going to make a killing now. [e digicons]*_*[/e] LOL P.S. Or did Boogie just have his way with us? hmmmmm

56 Replies 96,129 Views

I still think a active Volcano in the center of your Town would be a Wonderous thing. :) Seriously though. Would these "Wonders" provide Mega Bonuses to those cities, or just quaint little perks like added Prestige?

24 Replies 13,274 Views

and can be escorted/defended, based on there content wealth, as well right? The movement of 3 stupid asses, although neede desperately, does not garner the protection level like the weekly Gold shipment to the SOV's city, right?. :)

94 Replies 213,371 Views

[quote who="GW Swicord" reply="5" id="2587757"] I am wondering how many resources we can expect in the canon game, or is that yet TBD? I'm hoping for the TBD and still hope there will be some way to reclaim non-magical resources (loot) after a battle. In the longest games on the largest maps, it seems plausible that yesterday's terrible host of warriors might be tomorrow's supply of something or other. Whether you're stripping fresh corpse

8 Replies 4,316 Views

[quote]That doesn't make much sense..[/quote] It was your idea. ZoC based on tile space? Assuming some addable bonuses...

89 Replies 138,710 Views

[quote who="KellenDunk" reply="30" id="2587512"]Map tiles cover a considerable area in this game. Couldn't we just consider a map tile as a unit's zpne of control? [/quote] Are you suggesting that we use the unit(s) Map Footprint to determine ZoC's?

89 Replies 138,710 Views

[quote who="CapnWinky" reply="109" id="2587395"] Quoting John_Hughes, reply 107 Quoting CapnWinky, reply 103 I have a n00b lore question...how did Procipinee become a channler? This post almost makes it sound like she became a channler because her father was. But yet, when we have kids...they are just mere mortals. What am I missing here? Thanks! Channelers can embue other Hero's with some of their Essence, while Family

141 Replies 249,569 Views

[quote]They gonna postpone the 1Z release again? [e digicons]o_O[/e] "[/quote] No No. No word yet so I guess that is a good thing. Don't forget. This pass they also have to process all the newest Pre-Orders before releasing the new build. So that means they have to do Pre-orders, while compiling, confirm the Pre's are com

94 Replies 213,371 Views

Make the Rings stack like Potions and remove the ability for the powers to stack. That way I can horde Rings and Potions but only activate one of each kind. The "glug glug" on the Manuals gets a pass for now due to the Beta stage we are at. :)

39 Replies 24,437 Views

[quote who="cleflar" reply="30" id="2587163"]In other words, there will be another Tree for the Fallen, perhaps one for each fallen race. A whole forest.[/quote] At least for those capable of seeing said Forest for the Trees. :) lol Sorry. Couldn't help myself. It's the twitch. I swear. [e digicons];P[/e] [e digicons]:P[/e] [e digicons]o_O[/e]</

47 Replies 178,303 Views

The day the Clouds Tech guy comes to my House and installs a Direct Fiber Optic Link , via a Fiber Optic NIC , direct from the Backbone of said Cloud Service, will be the day that Cloud based Gaming will become a true reality. I can't wait. ;)

64 Replies 123,802 Views

[quote who="CapnWinky" reply="103" id="2587135"]I have a n00b lore question...how did Procipinee become a channler? This post almost makes it sound like she became a channler because her father was. But yet, when we have kids...they are just mere mortals. What am I missing here? Thanks![/quote] Channelers can embue other Hero's with some of their Essence <span style="fo

141 Replies 249,569 Views

[quote]"You get a bonus for being inside, so why not get a bonus for being on patrol nearby? It's literally the exact same concept, just extended to units in nearby tiles at a lesser extent, or at least that's how I see it."[/quote] OK. It makes sense for local Patrol size groups to get a proximity bonus given that they remain under the protective umbrella of the Forts ranged cover. <span s

89 Replies 138,710 Views

I would even settle, or hope it remains in place, for the need for the infrastructure required to build "stuff" need be in place, with Caravans being abstracted to be the delivery method if one is to be sacrificed. Caravan pilfering does sounds oh so FUN though, but I can see it having negative FUN aspects for someone who wishes to create trade but has a neighbor bent on preventing it, even at the expense of his/he

94 Replies 213,371 Views

[quote]"More or less, agree to disagree, or at least that's how it read to me."[/quote] Agreed. So, perhaps, that is how it should be written as well. I have been enjoying the discussion so far and that took me aback. If I misread the intent, then apology extended and I will keep the Trade route for further discourse open. LOL

94 Replies 213,371 Views

[quote who="Tasunke" reply="25" id="2586704"]well, probably at least another 7 hours before 1Z is launched, although I wonder if they will choose to delay a further week in order to fix the pacing issues. (and military issues)[/quote] I really hope not. Pacing is a #'s game and we testers can help identify those #'s based on play through. If you want to see how the #

35 Replies 68,815 Views

Another possibility might be to have any individual Soldier(s), while stationed in a Town, have no Upkeep cost, but once you accrue 5/10/15 singles, they automatically become a named section ready for the field and the appropriate Upkeep costs kicks in using the fractional costing idea thus keeping the use of Party, Company, Battalion sized groups still a better over-all cost per, value. That way, someone cou

141 Replies 249,569 Views

[quote who="Tasunke" reply="71" id="2586701"]If you do not wish to see the forest for the trees then its not like anyone can show you.[/quote] Hold on a second. If some wish to be in the forest picking wild flowers and ignoring the trees, then they to cannot be shown. There has been a fundamental shift in E:WoM resource model. I assume everyone can agree that to be a t

94 Replies 213,371 Views