[quote]does that make me a beta tester?[/quote] If you've already been charged, you're considered a "beta tester", regardless of any actual participation or lack thereof.
kryo
Beta registrations are currently disabled until the final version is ready for early access. You'll be able to get it once your registration is restored tomorrow.
Tomorrow our time.
Beta registrations are currently disabled until the final version is ready for early access. You'll be able to get it once your registration is restored tomorrow.
Beta registrations were suspended with the close of the beta earlier this week. They will be restored once the game is ready to go live for the early access tomorrow.
You can recruit/summon creatures with spell-like abilities and you can sacrifice some of your own essence to imbue your heroes with the ability to cast spells, but ordinary trained troops cannot.
No, you're effectively buying at retail so you'll get your serial key in your box when it arrives. Only Impulse preorders are eligible for early access. There's no extra content for preordering, so it's just a matter of registering and getting the launch update off Impulse once the box is delivered.
Archives created from an existing install are not cross-OS compatible, no. However if you use the Download Archive option for a product that is not yet installed, or get it via Impulse Anywhere , those will be able to install on any supported version of Windows. A good number of games can simply be copied directly, then added to Impulse via the Detect Application option and reactivated, but applications or products with (for example) thir
If you had beta access (you were already charged) then the upgrade option should only charge the difference. Otherwise, if you ordered the download post-beta you can simply upgrade after release. If you ordered a normal box post-beta though, you're going to want to contact [email protected] and preferably be in IRC at open of business Monday to try and get your order cancelled so you can re-place it as an LE box order. It's really down to luck
We'll announce when it's time.
[quote]And I personally do not think that SD done anything wrong here. Things happen in beta, no problem. It is "this is your fault that you lost beta" attitude that pisses me off.[/quote] "Things happen in the beta" is exactly the bulk of what I've been saying. You're inferring "it's your fault" from "read the stickies and announcements before posting", but the subtext isn't there. Which is understandable if you're irritated over the matter, but that doesn't mean we're going to let a
[quote]Kryo, you are doing it again, implying that it is our fault somehow, it is not. Here is my situation.[/quote] We've already said it was unintended. However, as Yarlen noted there's not really anything to remedy here; the beta was never provided for the purpose of playing for fun, nor does the beta last forever. It was provided to test, and that means things may not always be pleasant (which we've made a point of saying quite frequently over the past year). When the beta
[quote]I guess that xp-64 bit was something of an anomaly. M$ was a bit too early.[/quote] They weren't too early, they just failed to push or support it (and since they didn't push it, most other companies didn't support it either). Mainstream 64bit OSes have been long overdue.
[quote]dude called Kryo just lost it and just did nothing to appease the people who had a problem (I did not have one, working at the time, I did not push the doom button).[/quote] There is no need for a dozen threads with the same people complaining about the same subject when there's a sticky on the matter. That is why they were locked. Hordes of duplicate sky-is-falling threads on pretty much any subject (no less one <a href="ht
I can't, sorry.
If you ordered after the close of beta, contact [email protected] to change/redo your order.
[quote]Same problem here, cant update for the release game without the good registration key...[/quote] See the sticky .
[quote]Not a big problem, but is confusing.[/quote] The 1.0 install includes a forced uninstall to prevent any beta bleed-through. Disabling the keys was a one-time temporary measure to prevent unintended early access to the final testing/review builds since they had to go up in the same place, so the uninstall flag (which was a preexisting option for when we post updates) really is not designed to take into account that a registration might be gone that once was. But then again we di
Probably a side effect of the disabling. You can contact support if you want to be sure but I wouldn't worry too much about it at this point.
The keys were disabled with the end of the beta. They should be back when we re-enable them for launch.
As posted in the sticky two days ago in the main Elemental forum, the Beta is over and can no longer be installed. Keys will be reactivated when we make the final game available.
As posted in the sticky two days ago in the main Elemental forum, the Beta is over and can no longer be installed. Keys will be reactivated when we make the final game available.
As posted in the sticky two days ago in the main Elemental forum, the Beta is over and can no longer be installed. Keys will be reactivated when we make the final game available.
As posted in the sticky two days ago in the main Elemental forum, the Beta is over and can no longer be installed. Keys will be reactivated when we make the final game available.
As posted in the sticky two days ago in the main Elemental forum, the Beta is over and can no longer be installed. Keys will be reactivated when we make the final game available.