kryo

kryo

Joined Member # 662525
35 Posts 3,404 Replies 35,160 Reputation
Reply to No Sound in WOM Support

We fixed a lot of sound-related issues in battles in 1.07. Can you post a fresh debug.err file so we can see if it's having issues elsewhere?

15 Replies 4,319 Views

In order to speed up access to the UI and model textures, the game merges multiple ones together into one large texture map. The setting determines the maximum size of that map. How large you can go depends on the allowed texture size and VRAM on your video card, but bigger settings may give a minor performance increase. It defaults to the lowest for compatibility reasons.

3 Replies 4,949 Views

[quote]All factions have their own color please show those colors on the map just like GC2 not yellow, green, and red. I want to see how others are expanding and go not like clicking in to every single town to know who owns it.[/quote] Turn off smart player colors in the options.

265 Replies 682,492 Views

If there was a dump zip created in [b]C:\ProgramData\Stardock\Elemental - War of Magic[/b] ([b]C:\Documents and Settings\All Users\Application Data\Stardock\Elemental - War of Magic[/b] on Windows XP), please post it via [link="http://www.drop.io"]drop.io[/link].

3 Replies 883 Views

Please open your debug.err file in notepad, and link the contents into a post here via [link="http://pastebin.ca"]pastebin[/link]. This will give us some technical information that can help troubleshoot your problem. The file can be found in [b]My Documents\My Games\Elemental[/b] Be sure to copy the debug [b]immediately after the error occurs[/b]; if you start the game again, the debug log will be erased and recreated for the new session.

4 Replies 4,699 Views

Please open your debug.err file in notepad, and link the contents into a post here via [link="http://pastebin.ca"]pastebin[/link]. This will give us some technical information that can help troubleshoot your problem. The file can be found in [b]My Documents\My Games\Elemental[/b] Be sure to copy the debug [b]immediately after the error occurs[/b]; if you start the game again, the debug log will be erased and recreated for the new session.

6 Replies 4,654 Views

Please open your debug.err file in notepad, and link the contents into a post here via [link="http://pastebin.ca"]pastebin[/link]. This will give us some technical information that can help troubleshoot your problem. The file can be found in [b]My Documents\My Games\Elemental[/b] Be sure to copy the debug [b]immediately after the error occurs[/b]; if you start the game again, the debug log will be erased and recreated for the new session.

8 Replies 2,488 Views

I'm not sure how the launcher could be failing to open in play mode then, but it's probably not worth the effort--if you make a shortcut straight to the game's exe, you should be able to just run it directly.

5 Replies 3,312 Views

[quote]This issue has actually been around for me since release, but I am running the 1.07 patch right now.[/quote] Are you still seeing it now? We changed unit selection in tactical to use the bounding boxes, so it should be easier to hit them.

5 Replies 1,920 Views

If this persists through a save/load, please post the save to drop.io and link it here so the devs can test on that particular case to improve ZOC drawing.

4 Replies 4,836 Views

[quote]WAIT 5.25 floppy drive, you mean it is not a drink holder, Oh S%#![/quote] I'd love to know how you can use a floppy drive to hold a drink :p

16 Replies 8,467 Views

Are you running any other 3D programs at the same time? You might also try setting the game to fullscreen=0 in the prefs.ini file located at My Douments\My Games\Elemental.

1 Replies 951 Views