pmaura

pmaura

Joined Member # 604874
27 Posts 83 Replies 1,155 Reputation

[quote who="MichaelCook" reply="2" id="2739269"] Quoting pmaura, reply 1 Elemental is not a genre breaking game and when you are going to make a game in a specific genre such as 4x civ game, you look at whats conisdered the current bench mark and then decide to either copy or expand not retract. I disagree. Elemental aims to add RPG attributed to a TBS. Purchasing equipment for heroes, going on quests and the marriage system, all combined, ma

8 Replies 40,219 Views

was wondering are there any othere rts or tbs strategy games coming out in the future.

7 Replies 6,894 Views

Would be interesting if only certain creatures spawned in certain areas, scorpions in deserts, ogres in forest, ice trolls in tundra. Giant Spiders in Jungle. Of course would require more tile sets, and more creatures just a random thought there.

0 Replies 1,831 Views

[quote who="Stmorpheus" reply="1" id="2739053"]yeah i feel like this pretty much sums up elemental's combat. i personally vote for more depth, but this may not be what the designers intended. [/quote] The said thing is I think your right, they have no intention of creating depth to the combat. Oh well guess can wait for another 10 years make age of wonders 3

45 Replies 37,010 Views

ahh thats what I was wondering, so within 5 of a city so that the city can link to it then

3 Replies 3,267 Views

What made galactic civilizations, baldurs gate good is that they were good games from the start. there sequels didnt back track. Elemental is not a genre breaking game and when you are going to make a game in a specific genre such as 4x civ game, you look at whats conisdered the current bench mark and then decide to either copy or expand not retract. make no mistakes, when looking at this game you should look at masters of magic and age of wonders and civilization. all those games had

8 Replies 40,219 Views

were not asking for Elemental Total War, were just asking for something equivalent to mom and aow. in fact it was stated that Elemental wanted to emulate mom tactical battles but that cant be done with units that are all the same and just have 3 stats, attack defense hit poitns

76 Replies 321,165 Views

I noticed that some resources were withing my range of influence but when I built them up they did not add anything. is there s range from the city they have to be>?

3 Replies 3,267 Views
Reply to Archer's in War of Magic

why they have the short bow is beyong me who uses it

10 Replies 6,130 Views

you have to reasearch fortress, this I think is super stupid that an army doesnt know how to raze a city, but if you capture and empire city you can build your improvements on top of there dbling the cities production. this has to be an exploit through

8 Replies 8,480 Views

wait so if I capture en empire city I get all of its bonus from its unique buildings on top of all the ones I can build? I just dont like the entire borg immediate assimilation. thing either. I swear very little effort was put into warfare design. I mean come on, we cant raze a city till we research it, what kind of shit is that. Well my soldiers can maim and kill and rape and pillage but we just dont know how to light a building on fire.

19 Replies 12,374 Views

do summoned creatures have mainetance atached to them or do enchantments you cast on cities? Just wondering because if they dont why would you ever cancel them

5 Replies 5,240 Views

Ok where and why do they spawn, once your area of influence grows should that stop them spawning in it?

1 Replies 2,093 Views

int vs defense is horrible, theres no items that boost Inteligence for one and its means there no real reason to sepcialize in different magic schools, chainlighting is like fireball whichi s like ice bolt. I would like to knwo that cold spells on fire based creatures did more damage and that fire cretures were immune to fire spells

114 Replies 213,743 Views

[quote who="charon2112" reply="6" id="2736980"] Quoting pmaura, reply 1 ok if you actually played masters of magic that would mean your atleast 30 so you should have enough brain power to figure stuff out. right now the tactical battles are super simple, posess zero challenge. its not even close to the games strong suit its its weakest link. Listen, this is a turn based strategy game. You're lucky that there's tac

73 Replies 147,920 Views

good luck I dont think they have any ideas of changin the tactical battles. They need to add magic resitances as well. but so far all special abilties are tied to mana as well and if they did add these things I pray to god we ahve a way of knowing about it since in game documetation is poor. for example I have heard rumors helmets block blunt damage, but thats just a rumor, but it sounds like they have different resitances already in the game but no documentation for it.

3 Replies 6,215 Views

ok if you actually played masters of magic that would mean your atleast 30 so you should have enough brain power to figure stuff out. right now the tactical battles are super simple, posess zero challenge. its not even close to the games strong suit its its weakest link.

73 Replies 147,920 Views

mounts are uselss anyway its easier to use magic to boost your speed and its not like they give your a charge or attack bonus. tactic battles in this game is stupidly simple. not even sure why they added it.

24 Replies 17,585 Views

begining to mid game, everything is fine, but late game lika 180+ turns game slows toa crawl with tons of crashes anyone else have this.

10 Replies 9,395 Views