crimsongekko

crimsongekko

Joined Member # 4869104
19 Posts 385 Replies 413 Reputation

yeah, Stormworld mod adds some new quests so take a look at that for a start, you could definitely add some good ones. a Wild Hunt quest would be mighty cool for example :D by the way, civ5 has gone a long way since release and with G&K is now very enjoyable. the AI is still a weak point but definitely much better than it used to be. I find it still doesn't have the long lasting appeal of something like FE or FFH though.

12 Replies 32,094 Views

sure there's value, AI benefits a lot from having access to more well designed trained units. Sean added some to his mod and it does make a difference for example. also it could help create more diversity between factions if they all have more unique units.

10 Replies 8,888 Views

this could actually make for a nice DLC imo, a pack that adds new interesting unit designs both the player and AI can use. possibly unique units for each civ as this would be much cooler. this would add variety, expand gameplay choices and also improve the AI as giving them access to well designed units would definitely help them play better.

10 Replies 8,888 Views

[quote who="mormegil" reply="151" id="3275787"] Quoting crimsongekko, reply 7S_Generic_Medium_08 S_Generic_Medium_03 S_Chasms_medium_05 These are all fixed and will be in next patch. [/quote] thank you very much!

209 Replies 660,544 Views

[quote who="Tasunke" reply="95" id="3274942"] Quoting NorsemanViking, reply 85 Most, if not all, of us agree the great singleplayer features should stay also in multiplayer. An example is of course the unit designer. Games like FE don't atract those who want 10-30 min rts multiplay. We want the singleplayer experience but versus humans, or a combination of humans and AI. Yep, this exactly. We know it will be a long game, so we like the sa

209 Replies 660,544 Views

"The rivermod is fairly limited at this point, but you should see rivers on tiny and small maps, sometimes on medium maps, and only rarely on large maps." does this still hold true?

1,118 Replies 2,454,426 Views

well, this whole "wait for mods to get approved" thing really sucks. modders should just stop using it altogether and upload. really anything is better than that wincustomize site.

57 Replies 147,106 Views

[quote who="Heavenfall" reply="595" id="3273997"] Is this different from an un-modded game? Why wouldn't the sovereign be able to move? [/quote] I thought it was the sovereigns that had to wait 5 turns after getting defeated in battle while the champions only get an injury, I witnessed the opposite so I was wondering.

1,118 Replies 2,454,426 Views

another thing I'd quite enjoy is better graphics for the various terrain, they desperately need to look more diverse imho. plains look just like desert, rugged also doesn't look unique enough. way too much light brown on the map at the moment!

209 Replies 660,544 Views

I find myself spending wayyy too much time in the sov selection screen, can the devs please add a "random" option? hopefully it's an easy addiction. thanx in advance!

0 Replies 2,239 Views

new stamps is also nice. can you change the stamps mentioned here? https://forums.elementalgame.com/435333 S_Generic_Medium_08 S_Generic_Medium_03 S_Chasms_medium_05 <strong

209 Replies 660,544 Views