congratulations :)
crimsongekko
yeah, it actually works great in tandem with the improved LH lighting :D
I'd recommend to move this to LH modding, it still works and it still makes the game look 10x better
1.0 bug: firebees do not sit still guarding their lair, they move around instead.
1.03 bug, tile with -1 grains :D also it doesn't seem right to start on an uber tile right next to a dragon O.O http://s1055.photobucket.com/user/gekko86/media/LegendaryHeroes_1370021790_zps2dcef73c.jpg.html
bug report: gorgon lairs need influence to be able to recruit them after they are conquered :)
if you still want the vanilla sovs, don't install the NoVanillaSov folder :D
can we use this as a mod instead? nice work :)
very true, that mechanic no longer makes sense and something better has to be thought of... it's just counterintuitive :/
too bad to see the orcs go, I liked em :D
why does it include the river bridge mod gfx? :D
yep, won't work if you add it to an existing game. here you can find his mods for LH : https://forums.elementalgame.com/444851/page/1/#3363092
I agree, some of those values you see in the screenshots look a bit too high :D
the FE version actually seems to work just fine with LE for me
nice, kinda like ecomental for LH! I'd recommend you grab his ecology and lush map types and water amount changes, should complement your work very well :)
a gog.com release would be nice :D
too bad, sounds like you guys don't need my 20 bucks then :p thanx for the quick reply Island Dog :) too bad, this looked like a quality addon... oh well. go Kael!
wait, is steam SUPPORTED or REQUIRED? i.e. am I forced to install it to play LH?
welcome back to serious videogames Soren... it's about time you left Zynga :D
nice :) you'll have to remove the dot from the mod folder name though or it won't work.
very true, lighting hammer is too easy to exploit.
that makes sense. I'm already using deathadeptability, but not New Umber as it still needs a small ( but timeconsuming ) tweak for stormworld compatibility ( already reported to the author ) by the way, I had edited version 0.8 myself for SW compatibility so if you're interested PM me and I can email you the modified file
this guy has no idea what's going on.
when you say this mod uses other mods you actually mean it uses content FROM those mods right? edit: nope, just checked and it includes both full mods. this is probably overkill, do you really need ALL the stuff the Umber mod adds?
it won't work, you have to turn the . into the folder name to a _ I know it sounds crazy, but the game refuses to see stuff into folder with a dot in the name