[quote who="DrJBHL" reply="9" id="3472582"] Nope...not disregarded at all. Here: http://nocamels.com/?s=water+purification I'm sure helpful research occurs elsewhere as well... [/quote] cool link, thank you. dont miss the lifesaver bottles link in my previous post (this one links to a ted video). [quote who
cardinaldirection
[quote who="Primal_Savage" reply="2" id="3472569"] http://xkcd.com/1223/ [/quote] lol, thx for the laugh.
good post. i just want to point out that now that the game is on steam, any modifications to the core files can easily be repaired by "verifying their integrity" in the properties panel.
[quote who="Timmaigh" reply="6" id="3472576"]Dont they need some kind of negative or exotic energy to do that?[/quote] yes [quote who="Timmaigh" reply="6" id="3472576"]And that actually exist?[/quote] not yet, at least in the volumes required.
[quote who="psychoak" reply="4" id="3472564"] Clean drinking water for everyone is a matter of culture, not technology. Throwing money at the problem is something the UN already does, it accomplishes far less than NASA is likely to on this. I'd defend NASA's budget usage sometime after hell froze over, but pissing away money on social issues without actually understanding the cause is something society already does in far greater volume than th
lol. the way these concepts are being presented to the public in and of themselves lack genuineness. im no astrophysicist, but ive studied A LOT of physics, and after spending just one hour reading through the fine print ive found so many holes in this its not funny. its all bs. the community of folks on the planet that could actually contribute to a serious discussion on these matters is so small, that this is definitely not it (unfortunately). lets all throw mo
[quote who="UnleashedElf" reply="18" id="3471460"] Is this still being updated?[/quote] It works fine with the latest version of LH (I can't play without it), although there is a bug with the Faction Power window (which I don't use). I was working on a major update, but unfortunately the HD I was working on is sitting here on the left side of my desk waiting for me to mail it in for data recovery from a head crash. I was also waiting to find ou
[quote who="Glazunov1" reply="9" id="3465725"]Some of the movements from Holst's The Planets might work, as well:[/quote] works very well.
[quote who="Frogboy" reply="138" id="3472043"]We sold 10,000 copies of LH last week alone. [/quote] Wow, nice! Good to hear.
[quote who="Frogboy" reply="95" id="3472014"]Same composer as WOM/LH/GalCiv II/III actually. He's great![/quote] Gotta admit, although the strategic map tracks in FE/LH are getting a bit old after 1k+ hours, the menu music and battle theme are still amazing. Please pass on some kudos.
[quote who="TheSAguy14" reply="357" id="3465706"]Does anyone know if there are any problems with Patchwork mod and LH 1.6?[/quote] i just tried it and it worked fine. its also a pretty darn good mod. ty webusver note i am not using cos.
good post, ty. made me think of " the 4 agreements ": be impeccable with your word dont take anything personally dont make assumptions always do your best ...extremely powerful words to live by.
1. fewer animation keyframes the most difficult aspect of reality to emulate, and most processor intensive, is not the detail, but the movement. we are constantly in motion, and subsequently so is everything in reality; in the most intricate ways. 2. attempts at detailed realism any simulation of reality will quickly become outdated and overshadowed in the blink of an eye with the progression of technology, especially these days. this is why
While I agree with your general sentiment halmal, I don't believe the two notions are mutually exclusive: both would contribute to making each city feel more unique. More specialized building trees would probably be my first line of attack. However I definitely think we're on to something here with the idea of giving each city type more specialized unit rosters and production capabilities as well. Honestly the nerfing direction discussed thus far doesn't really d
Did the soundtrack in the first video in Hf's post make anyone else reminisce about the original Transformers movie? Anyways.. It's tough to top Star Wars, but Robotech (especially "Blitzkrieg") comes in as a close second for me: [video]http://www.youtube.com/watch?v=hLi7ULuqDkQ[/video]
[quote who="GFireflyE" reply="123" id="3470432"] 1) VERY interesting idea...but not sure how that would work effectively unless you did the following: Towns cannot build units that require Iron or Crystal. Only Conclaves can build units that require Crystal. Only Fortresses can build units that require Iron and Crystal. (Seems odd that Crystal is added here, but does allow for the strongest units). Maybe have an available building that's Fortress onl
[quote who="Lord Reliant" reply="103" id="3470255"] Even better would be a system like Fire Emblem. You could move a unit to a location as much as you want, but it wouldn't matter until you took an action with them (including passing or defending).[/quote] +1. I think the old Shining Force games had a similar system. WASD ftw. ..Perhaps in Elemental 2015, now that we're getting a fixed camera?? *Addition
[quote who="Major Stress" reply="38" id="3469572"] And the Necromancy award goes to..........[/quote] If there's any game / thread that deserves it, it's this one.
[quote who="uberlicker" reply="23" id="3469180"] This Eternal Essence sounds interesting, can you give more details because a quick search on it and I'm getting only stuff from 2012.[/quote] there was an active community forum.. edit: http://eternal-essence.com/ - click community for up-to-date infos
[quote who="Misaniovent" reply="21" id="3469119"]Worse than that is the AI. Why can't Ubisoft write a decent AI for these games? It is not fun to play against a cheating, idiot AI.[/quote] Check out Eternal Essence. for you Brad: http://www.bonddisc.com/ref/h5/ai.htm - a bold project by a really insightful acquaintance who goes by Quantomas.
[quote who="NorsemanViking" reply="13" id="3468897"] Quoting Misaniovent, reply 12 Almost no one playing Might and Magic Heroes VI. Oh how the Mighty and Magicky have fallen. Yeah, after the last good one, and my favorite number 4, it has been a disaster.[/quote] I thought they redeemed themselves pretty well with Tribes of the East; and now Eternal Essence makes it even better. It's great for hotseat... it's lik
[e digicons]:rofl:[/e] hahaha awesome
[quote who="tjashen" reply="45" id="3468692"] This list has been added to the ElementalGames.org wiki.[/quote] Great work mate! [e digicons]:thumbsup:[/e] Thank you.
[quote who="Hydraling" reply="59" id="3468600"] X-men: Days of Future Past- Best superhero movie of all time.[/quote] wow, really? can you elaborate?
these are the shortcuts on my desktops, in order of most played. that theyre on my desktops means theyve received at least an hour of play within the last month or so, some quite a bit more: (game im working on). Age of Wonders III (i like to leave this one running on one of my machines [iron man] and just come back to it every so often; thus far ive made a dozen leaders [like king arthur, captain hook, etc.], and played through some epic randomly generate