Kongdej

Kongdej

Joined Member # 4590945
160 Posts 3,335 Replies 21,948 Reputation

[quote who="Glazunov1" reply="10" id="3254759"] if you take their money to attack a third party, they should not turn around to declare war on you for attacking that third party. Nor should your relations suffer in any way for agreeing to the exchange.[/quote] I either agree, or on harder difficulties, the AI should have flavour text to support that it was the original intention to pay you to go to war with another faction, and then war you so you would have 2 wars on your head, the s

13 Replies 14,570 Views

[quote who="OrionM42" reply="19" id="3254802"]I personally (rigorously, religiously, anal-ly) manually save, at the end of every turn[/quote] Funny, I have had tons of these "slave-saves" throughout my gaming history, its actually the reason I began "Iron-man'ing" stuff like Elemental :) Sincerely ~ Kongdej

24 Replies 19,275 Views

[quote who="Kantok" reply="40" id="3254791"] Even that doesn't mean that negative traits are bad. It means that Pariden is poorly designed. [/quote] I think so too, I'd love to see some rebalancing of the sovereign creation and faction creation... And premade factions and sovereigns ^_^ But now I am beating a dead horse I guess Sincerely ~ Kongdej

57 Replies 165,277 Views

[quote]>Next turn Irane gives me that message - "Nothing personal, but since you're at war with our friends (Altar), we have to kill you. Bye now."[/quote] ^_^ This part is not my major concerin in the diplomacy part, but the AI should not ask for gildar I don't have! (I can't ask for gildar the AI doesn't have) Sincerely ~ Kongdej

13 Replies 14,570 Views

[quote who="heyhellowhatsnew" reply="35" id="3254603"]but in all honesty this is a fun game. They just have a list of top end bugs/tweaks to make, as you see listed in the tech subforum, and they really need to tweak the tactical ai. come on man i've been saying this for 2 or 3 years now.[/quote] Pretty much what I think is needed to be completed before release... with the current timeframe ^^ Sincerely ~ Kongdej

57 Replies 165,277 Views

[quote who="mqpiffle" reply="16" id="3254457"]Frankly, I wish there were a random leader option at game startup. I like playing any of the vanilla sovereigns.[/quote] Yea me 2 Sincerely ~ Kongdej

45 Replies 57,336 Views

I told you before, the fallen enchantress is Lord Markin!.... ;) I mean look at those golems, they just have that evil smell around them. Sincerely ~ Kongdej

34 Replies 143,649 Views

Oh right, its hard reading when youre tired ^_^ [quote]Misc - Marriage + Children: This feature was fun and unique, please bring it back.[/quote] This one is a thing I have heard for a long time, and I don't understand the need, I still disagree with it though :) Sincerely ~ Kongdej

12 Replies 56,145 Views

Really nice to see, one thought though, I want subtitles ^_^ [quote who="JackArbiter" reply="5" id="3254209"]After another day of grammar crap my vision is like the matrix, except much more boring: Second and very last sentence of the fallen enchantress screen are fragments, not a big deal really, and the colon in the first paragraph of the Chapter 1 screen should be a semicolon. [/quote] Haha made me smile :) Sincerely ~ Kongdej

34 Replies 143,649 Views

[quote]Recasting strategic spells - Raise/lower Mountains rarely gets cast once. When you select this spell your cursor should change to a casting cursor and every time you left click the selected spell is cast, right clicking cancels the spell casting cursor and returns to the tradition one. - Units buff spells: Add a “Select All” button when you select an army with multiple units in it and/or allow us to select multiple units in the army to cast the spell o

12 Replies 56,145 Views

Hooooooly hell this is loong Just had to get that out of the system [e digicons]k1[/e] Sincerely ~ Kongdej

13 Replies 60,533 Views

[quote who="seanw3" reply="18" id="3253667"] Quoting hellers1155, reply 17Life sucks sometimes. And it never runs on schedule. That's a little like my philosophy. Life sucks and then you die. Words to live by.[/quote] If the world didn't suck, we would all fall off. Sincerely ~ Kongdej

20 Replies 17,306 Views

[quote]still the 3 packs of wolves I fought were able to move across the battle field, attack me, then attack me a second time before I could even get one arrow off[/quote] This is exactly why I hate all the movement speed buffs in the current game, stuff like Bows lose they're feel. Sincerely ~ Kongdej

14 Replies 13,601 Views

[quote who="Lord Xia" reply="8" id="3254186"]Umber is still in the game, I create a leader for them and Capitar.[/quote] I actually knew, but they are kind of secret, so I wrote up Trogs too. I generally tend to like the "Swarm" concept, and thats why I give my umber heroes the "Warlord" trait, so I can spew out a ton of units to gain the blood bonus (In which is the "Mechanical" reason I like umber, they HAVE to team up) I don't really like assassin's tools, and

45 Replies 57,336 Views

[quote who="Tuidjy" reply="15" id="3254287"]until his death from exhaustion."[/quote] It was a happy death! getting slightly offtopic methinks though :) Sincerely ~ Kongdej

18 Replies 12,356 Views

[quote]why out of the default ones,[/quote] Now I was gonna say Umber... In that case I like the Warlord ability from Warlord Verga since that gives me the ability to upkeep a lot of troops. (its not really effective though, I just want to use the troops) Sincerely ~ Kongdej

45 Replies 57,336 Views

[quote who="Glowing_Ember" reply="2" id="3254174"] i long for the day when i give my mages staves and wands rather than dagger to make them able to cast spells more often ...[/quote] Prolly gonna be a mod up "soon" after release with that feature, I know I will mod it into my game if the modding tools are good enough. (And "dumbed" down enough so I can use them) Sincerely ~ Kongdej

12 Replies 4,192 Views