Good Morning So, I installed 1.32, and immediately felt that the smooth FE style text is missing. I recall the long threads about 'EQUIP" and how the letters just smoothly interacted.....well, I'm getting none of that anymore. Even items like "Quests" on the left hand side....it no longer reads the whole word instead only showing "Qu..." I think something is gibbled... Anyone else experiencing this? Here are some links: <a href="ht
GFireflyE
Quick question if I may. I was building two cities with the intension of eventually merging them, with borders right beside. Is there a distance limitation that must exist between cities? (I can't seem to select spaces for buildings within 2 tiles from eachother). Thanks As an aside, it would be REALLY handy if any settling unit, when your cursor hovers over the settle button, to highlight the extent of impact of your chosen location. I
[quote who="StevenAus" reply="4" id="3325919"]Devs, will updating from 1.31 to 1.32 break any 1.31 savegames that are currently going? [/quote] Derek made a comment in another thread that the update from 1.3 or 1.31 to 1.32 shoudn't corrupt any 1.3 forward saves.
[quote who="Alstein" reply="15" id="3325903"]I vote no on letting 32-bitters play on huge map size, if I get a vote. It's time to wean folks off of 32-bit. That said, one of the things I think you guys really do well at Stardock is making games run on limited resources. GC2 and FE both run really well on mediocre rigs. (which I think is smart) Soren's pretty big news. [/quote] I vote on letting th
[quote who="Kongdej" reply="2" id="3325354"] Quoting ben_sphynx, reply 1 There is a setting you can change so that new troops stay in their city when they are first made. This is called "Auto Station New Units" and is found here Reduced 57% Original 991 x 729 Just clarifying as some of these options can be quite odd to figure out. Departing Troops from cities is a joke. They expend their
Good Morning Has the AI forgotton how to expand an empire now? Every game I've started so far, I end up with 4-5 cities within the first 100-200 turns (which is VERY good game design, imo). However, I would expect something similar from AI players...at least a few of them....but nothing. They've all got 1-2 cities. I'm playing on challenging with challenging AI so I just expect them to be...you know...a little more challenging. That said, I do sacrifi
Has anyone else been experiancing the following: FE ver 1.3 Game crashes when attempting to load a game from within? I can load a game right after starting FE. I cannot however load a game by going back to the load screen and loading. Happens everytime. I figured I would grunt through a game or two before starting to play test (is why I don't have the debugs listed), but just wanted through this out there in case the problem is really really common among
Agreed. Blind needs higher %miss and a duration added to the spell.
[quote who="BernieTime" reply="259" id="3325254"]What GFireflyE said above. Good Stuff.. [/quote] Thanks [e digicons]:blush:[/e]
[quote who="willie sanderson" reply="2" id="3325070"] Quoting AM_Shark, reply 1 i was not able to purchase it because i did not have the Steam version. Steam said sorry you need the game to buy this. That is very hellpful information. No map pak for me. [/quote] Wow. Another fail by steam. If you own the game, you should be able to buy other content/dlc/expansions from steam for that owned product.
[quote who="jonmdewey" reply="253" id="3325087"] unrest for more cities??? Please say this isn't final. It is a horrible mechanic. Civ has proved this. If I remember right some of Frogboy's early posts said as much. I'd have to dig up the post but it something to the effect of penalties are BAD. In the same vein as maintenance is BAD. Keep things simple and make choices between 2 awesome things. Adding unrest penalties with lo
The problem isn't with the game; it's with the first line of your statement. :P (wow...that was abnormally harsh of me.) In all seriousness, Have you tried to email Steam support? They should be able to assist you with this problem.
[quote who="Victor5" reply="12" id="3324609"]Everything here sounds fantastic! Thank you again for listening to us, and continuing to make your great game even better. Quoting bullyellis, reply 5 (crying about multiplayer) One reason I play this game is because it DOESN'T focus on multiplayer. If you want a proper single-player game that awkwardly forces some sort of multiplayer or "social/
[quote who="StevenAus" reply="102" id="3324860"]Why can't you make it so that Tireless March doesn't stack? [/quote] Agreed. Tireless March should not stack.
[quote who="Alstein" reply="34" id="3324718"] Quoting GFireflyE, reply 27 Quoting Star Adder, reply 16 but there are players that cannot upgrade to LH Or will not due to steam being mandatory... I was leaving it open because there could be other reasons (spending income as an example); but yes, the additional requirement of steam most certainly is a deal breaker for some. (myself included) Also just
[quote who="Star Adder" reply="16" id="3324343"] but there are players that cannot upgrade to LH Or will not due to steam being mandatory... [/quote] I was leaving it open because there could be other reasons (spending income as an example); but yes, the additional requirement of steam most certainly is a deal breaker for some. (myself included) Also just saw that 1.3 was released, so we get about a week to go through my suggestion. Than
A suggestion: Could you release update 1.3 before the LH beta please? There should be some time for that update to be tested and commented upon, so that the results could also be merged into the LH beta... Otherwise, what is going to happen is update 1.3 will not get any attention from the player base, as everyone will focus on LH. It's all fine and good for those who are going to convert to LH anyways, but there are players that cannot upgrade to LH. Th
They probably hacked themselves. "gotta get rid of that win8" they said to themselves... XD
thanks for the inputs. bah...I am so stupid sometimes. Got all sorts of mods installed there already, but forgot that's where the mods are installed. Being the only user of my computer, I have no use for most of that multi-user functionality; never use the my docs dir for any of my stuff; all a big headache imo.
Quick Question: I'm looking to intall Brad's scorched earth stamps..... https://www.wincustomize.com/explore/elemental_fallen_enchantress/25/ tells me to install in a fallenenchantress/stamps dir ... but none exist. Is that the correct location it should be installed for the game to pick up on it? Thanks
[quote who="mqpiffle" reply="76" id="3322938"]First game I load up with 1.921: Reduced 29% Original 1920 x 1080 Do you seriously think this is fun, Derek? I mean just look at Ceresa, she's like "WTF?" [/quote] I totally agree....I wouldn't play this game. Ctrl-N is going to be overused I think...
[quote who="salikgyula" reply="60" id="3322341"] Quoting mqpiffle, reply 59 Quoting Chronobomb, reply 58The new Tile Yield System makes no sense at all. Places you can settle are not desirable as locations and the areas that you would like to settle like next to woods or rivers are often blank. More often next to forests than rivers. Also essences made sense when they were tied to magic or crystal nodes. Now essence is random and
Getting a Start Menu for Windows 8: Step 1: Uninstall windows 8 Step 2: Install windows 7 Step 3: Install CSMenu. Step 4: Profit.
[quote who="Lavo_2" reply="8" id="3321478"]I'm one of those rare few who holds on to his MS Office 2003. I like it, for whatever reason, and I can't stand Ribbon, though I hear in 2010+ you can entirely disable it (or nearly so). [/quote] I'm right there with you. Don't mind how they've repositioned many of the icons. That I can get used to. I just Hate the ribbon. Always will. Takes up way too much real-estate. Also really dislike how the ribbon is locked and
[quote who="Lord Xia" reply="2" id="3322514"]But everyone may not decide to get LH. I think the OP is correct, they should change the axes in some way. [/quote] Agreed on both counts. Would love if some of the changes (as many as they'll allow) were back-ported to 1.3. Would love it even more if LH had the same system requirements as FE.