Totally plan on checking out this mod after I'm done with my current game. Am wondering...is necromancy only available for Empires? Stuff like the banshee...can you get the summon from sorcery tech if you are a Kingdom? Also, do other empire factions gain access to the added necro spells and abilities just for being empires? Or is this addition very specific to having the necro attribute?? Thanks
GFireflyE
Thanks for the update. If memory serves, I picked this file up along with the original FE quest editor that was put out during FE beta. Presumably the owner of these quests is the same... I plan on downloading your LH quest editor and running the other quests in the file through as well. Then I'll post eQuest threads with the code for each quest....players can just copy/paste the code into xml's and choose which quests they want and don't want.
There. I think that's all of it. It's embedded along with several other quests, though from the looks of it I can separate them into individual files if I wanted to. Also, I just started this quest....so I actually have no idea if other parts are not compatable with LH. Thinking out loud here, it would be nice if the community had an achieve of quests that they can easily access to mod their game...something that would generate interest for individuals with more creati
The Agreement An aged man approaches you and claims that he has a proposal for you. He claims to be nearly 1000 years old. He describes to you details about the world prior to the breaking and even gives details of some of the titans. He then offers to give you the secrets to his longevity if you
[quote who="parrottmath" reply="5" id="3365867"]Looking at the quest code above, it was done incorrectly. A person could result in negative influence (which shouldn't happen) I should also, mention your fix would also be incorrect. [/quote] lolz. I'm no modder...that's for sure. Maybe I'll just leave it....it looks like all you'd get from that option is a health potion anyways.
1) Install Parrothmath's Mod's. https://forums.elementalgame.com/444851/page/1/ 2) Aim towards having 1 Fortress, 2 Conclaves, and 4 Towns in every 7 cities. 3) Don't be afraid to have a Fortress with lots of essence. They make really strong troops 4) Stay away from the Dark Wizard. (Don't underestimate the powers of the dark side...) 5) Be wary of the Banshee. On
Thanks Parrotmath! Updated mine. [e digicons]:thumbsup:[/e]
I looked up how Henchmen require Fame: Resource Fame 20 <
You are correct Parrotmath. I didn't think I had any 'quest' mods running, but it apparently comes from a 'samplequests' mod I picked up awhile back....very most likely meant for FE. Can Fame be interchangeable with influence? Perhaps I can mod myself a fix... Here is the code that is connected with infleunce: Do you have anything that will h
Good Morning As a note, just came across 'The Agreement' Quest, and one of the options is to 'influence' the man, but there is no longer any influence in the game. Should Fame be replacing here??
[quote who="GFireflyE" reply="15" id="3365421"] Quoting ElanaAhova, reply 14 yes, the cyrodum ones get a new member (up to five) every time they kill a unit... so they sorta heal themselves in combat. I was wondering where those ones went.... but they're affiliated with death shards...and I'm playing a kingdom at the moment. Would be nice if the life shards gave you something. Maybe something similar to the wisp, but h
[quote who="ElanaAhova" reply="14" id="3365420"]yes, the cyrodum ones get a new member (up to five) every time they kill a unit... so they sorta heal themselves in combat.[/quote] I was wondering where those ones went.... but they're affiliated with death shards...and I'm playing a kingdom at the moment. Would be nice if the life shards gave you something. Maybe something similar to the wisp, but has a healing spell. Maybe can cast that spark spell aswell
Upgrades just need to include the amount of crystal/metal/mounts as well. That will easily balance the upgrade.
Good Morning I have never seen metal to be worth something in the diplomatic menu. Is it ever the case where metal is worth something? Is it that there is too much metal available in the game? Should it be a slightly scarer resource?
Is it just me, or are the AI relations very static in their implementation? Allow me to explain: There are MANY types of modifiers that can impact AI relations. 'Our borders are close', 'We are impressed by you', 'You attacked an Empire' are only a few examples. However, with those examples. the modifier is alwaus the same. 'Our borders are close' is always -1. Is there a 'Our borders are REALLY close' that gives -3 ???
Good Morning So, I'm not the more intuitive person playing this game and I'm looking in the Diplomacy section with the intention to Declare War....BUT I can't...it's greyed out...and I don't know why. Presumably it's because I have a treaty. So the next thing I check is the treaties section which does inform me that I have a Demand Tribute existing. Great! I now know why I can't declare war. Next problem: How long is that existing treaty suppose to la
Cool. Thanks for pointing that out. Time to build some temples. XD
more of an exploit than a bug... what is missing is that the +1 ZoC has to be taken away if the monument is detroyed.
Good Morning So, I've got a question: The city ledger is an excellant place to quickly glance over your city status' and determine their future coarse. However, one (imo) very imporant column is missing: Food. The ledger shows Growth, Production, Unrest....pretty much everything else, but does not show how much FOOD you have stockpiled. That stat, combined with the Growth stat would give you immediate determination as to when each of your cities will run
Which I think it really dumb. AI wins should be just as relevant for XP advancement compared to monster wins. Conquering cities should also merit reward. Compounding that, losing a city should cost your empire Fame.....and conquering a city should grant you a reward of Fame.
true, the ones I am currently summoning are young. How do I summon older ones?
[quote who="Burress" reply="4" id="3364468"] Quoting GFireflyE, reply 3 I have no intersest in having this game utilize steam workshop. Why? What is the downside? [/quote] the downside is that I would not make use of it.
[quote who="parrottmath" reply="19" id="3364531"] Quoting GFireflyE, reply 18 I'm at a loss....but I'm no modder. While it's not a game-breaking bug, it could be that there are other aspects of animation and particle effect that you may want your custom sovereign to have....and you would not have the option of doing so... You do, it seems that heavenfall setup allows it to work, but my setup as w
Pitch Black was the equivelant of a lame horror movie with the shallow plot of 'get off the planet'. Chronicles of Riddlick had some very unique and intriging aspects to it...prophecy, empires, destiny....you're kinda tossed into the fringes of a functional society. From what this trailer has shown....it's back to 'get off the planet' ... meh
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