Good Morning I shall attempt to refrain from disdain as I go over the details of the last two weeks of video game hell. I was having the occasional video glitch in FELH, as described in this thread: https://forums.elementalgame.com/448508/page/1/#3401597 In an attempt to fix said bug, I decided to upgrade my 8800 GT Nvidia drivers to 327.23 from the windows update, the latest windows tested set
GFireflyE
[quote who="N1ghthavvk" reply="7" id="3402898"]So this is another example of the AI having an unfair advantage over the player instead of better Artificial Intelligence? Cool. [/quote] yup. this one has been bugg'n me for awhile now. Sucks that I can't take out an AI city because of infinite-respawning city defenders.....yet my city has a single unit attack and then the main army afterwards and my city crumbles quickly...
Interesting find. Was wondering why Road Building was a free investment...
Yes About 2 weeks back, Steam did some kind of update and now FE:LH won't run for more than 5 min. Yet ANOTHER strike against #$%& steam. Windows XP E8400 Dual CPU @ 3.00 GHz, 3.00 GB 3.25 GB RAM Video card: NVIDIA, GeForce E8800, latest drivers installed Ended up reformating my entire machine and giving it a fresh start (it was overdue anyways), yet the problem persists. Now, steam freezes even while downloading
[quote who="Spharen" reply="4" id="3402521"]Just a though. Does it mean that it only take one single expendable unit by attacking the city prior the real siege to get rid of all the city defenders (catapult, city archer, city militias)? [/quote] Yup. Except you can't abuse it because the AI cities get all their city defenders at full health for every battle in the same turn.
@webusver What I said: [quote]I disagree here. Scarce resources breed competition and uniqueness. It forces you to adapt. I love having to fight over a city to obtain something rare or important. I love it even more when they put up a good fight. Obviously the AI has to be able to do the same....which I don't think it currently does all that well...which means that certain AI under certain starting conditions just flounders.[/quote] What you said: [quote]If a 6 m
[quote who="Island Dog" reply="15" id="3402487"]You have to remember lots of people visit the site daily for the first time, and posts like these are just information. [/quote] That's right. I visit at least 3 times a day. XD
[e digicons]:moo:[/e]
[quote who="smeagolheart" reply="114" id="3402272"] Quoting GFireflyE, reply 113 Quoting smeagolheart, reply 110 why would you want to remove the xp from the battle? You defeated the monster using a spell, you should get XP. It doesn't matter HOW he was defeated. because right now Beast Lord is the strongest build to go with. I think it does matter how he was defeated. In effect, the beast was not defeate
[quote who="smeagolheart" reply="110" id="3402247"] why would you want to remove the xp from the battle? You defeated the monster using a spell, you should get XP. It doesn't matter HOW he was defeated. [/quote] because right now Beast Lord is the strongest build to go with. I think it does matter how he was defeated. In effect, the beast was not defeated. The beast joined your cause. There is a big difference between the two. So, in effect
[quote who="Heavenfall" reply="12" id="3402257"]"Please do not feed peanuts to the pink elephants" [/quote] but the flying pigs are okay?
[quote who="Borg999" reply="108" id="3402232"]Now, choosing beast lord has become even more OP! [/quote] not sure if this was a stab at me or not... I was asking that XP be removed from the end amount for each tamed creature....tamed. This would not make Beast Lord even more OP. This would help balance as your heroes would level slower and you would need to rely on beasts more. we on the same wavelength?
[e digicons]8(|[/e] I had no idea the sfx can be modified. Are you just replacing files for the change, or are you adding new ones? Can this also be done for music? (I'd love to throw in some original MoM music. [e digicons]\o/[/e] ) (don't mean to derail topic....)
[quote who="Lord Reliant" reply="106" id="3402220"]When additional units are summoned, do they also provide XP when defeated when the battle is over? [/quote] Interesting question. On a similar note: When you tame a monster, does the XP you are suppose to get from defeating it get removed from the XP you get when the battle is over? (ie: can it please be removed?)
[quote] Quoting GFireflyE, reply 100 quoting post*** Unreleased *** Increased the damage on Maces, Battle Axes, Boar Spears, Short Swords, Mauls, Pikes, Longswords and Great Axes (along with magical variants) I would love to dig into your mind and find out why you chose this direction to balance ? ? In the past it's always been 'nurf nurf nurf'. Is this just a small tweak the other way? <br
[quote who="smeagolheart" reply="9" id="3402206"] This thread is impossible to ignore, like Miley Cyrus. [/quote] who? [e digicons]:-"[/e] sadly, I kid....I know who....but I do ignore.
I've had Morian travel half way across a medium map to get to my terriory and attack my city. I didn't even know that wildland was in the game at the time. That game was played on Challenging setting. Thankfully, when the battle started at my city, Morian didn't show. T'was a *bug* After the battle, to which I won, it tells me that I defeated Morian and received his heart reward thingy.
Just wait 2 years and get a magnetic resonance charger. It'll be all the rage. XD http://www.idt.com/products/power-management/wireless-power-transmitter-and-receiver-solutions/wireless-power-magnetic-resonance
Got sucked in.....it's the funnel-button of doom.
[quote quoting="post"]*** Unreleased *** Increased the damage on Maces, Battle Axes, Boar Spears, Short Swords, Mauls, Pikes, Longswords and Great Axes (along with magical variants) [/quote] I would love to dig into your mind and find out why you chose this direction to balance ? [e digicons]:omg:[/e] ? In the past it's always been 'nurf nurf nurf'. Is this just a small tweak the other way?
[quote who="onomastikon" reply="12" id="3402133"]Ouch, just saw Pariden, against whom I am playing, had built 2 of 3 towers needed for the Forge of the Overlord, while I declared war on her. Approaching her cities, I can see that the third tower is in the building queue in a Conclave -- BUT in front of this, she had queued the training of an archer, taking 6 turns. The city directly adjacent to this conclave is a Fortress, which was set for producing Research. Excuse me, I ha
um...you're playing ridiculous setting. Stuff like this is meant to happen.
I do recall your posts on that a while back. I'm glad that you were able to receive such a positive and promising resolution to the conflict.
Keeping my eyes on this one. Looks really promising. Let us know when you are ready to have the complete package tested for balance.
[quote who="Jafo" reply="1" id="3401842"]Yes. No. MS doesn't release updates for fun. Their intent is to resolve actual issues... [/quote] and to slow down your machine to give users the impression that win8 is better. [e digicons]:X[/e] Last XP update I did near crippled my machine. Went from a 28 sec boot time to a 4:18 boot time. They really want me to upgrade my OS.