Lets continue: 1f. I just got my 3rd invisible child. What I mean, it has the been the 3rd time the game asking me what is the name of my child and then I cannot find that child anywhere on the map. 1g. I researched Arcane Weapons but cannot choose them when designing units. I got the Legendary armor that I got through Arcane Armor research but no weapons.
TorinReborn
Lets continue with more bugs I found: EDIT: Also you need to check the loading screen text, it is giving out info that is no longer valid for 1.1 Strategy map: 1c. Moving your units into a square at the same time as other creatures move to that square will end with all of them in the same square while combat not starting. Also you cannot attack said creature although putting the mouse in the right position within the square will change the icon to the combat one.
Well this spells is kind of useless now. But I found a way for it to not be that useless. Make its area of effect smaller and let it remove forests from those areas. I was scouting with my group and tried to use it this way so I can remove the movement penalty in forest areas. Visually forest almost disappeared but movement penalty stayed. I would be cool if the penalty also disappeared. I know then this could be used to remove forests from around cities which normally
[quote who="Stuie_acs" reply="5" id="2848905"]Exit boxes need to be better delineated. Even when present, it seems to be hit or miss many times. The "glowing boxes" are NOT always a reliable exit. I also experienced one map where the exit was offset from the side by one square, but I've never seen one without[/quote] That would explain why I could not escape, I could not tell an escape square from a normal square. This game needs so much polishing it is
I remember in one fight the other side unit moved to the edge of an area and escaped. That was the first time I know you could do that. Then later I tried it with my champion that managed to attack 12 spiders by himself due to my misclick (and games clunky interface) but when I got to the edge of the screen I could not.
Starting equipment of the sovereign and other champions cannot be traded or sold, only the ones you bought afterwards. As for equipment on normal troops they cannot be traded, sold or upgraded ever. You can only disband them to get rid of them (or use them for scouting until some roaming monsters kill them).
1. Out of Combat bugs 1a. I started my game with premade Kul-al-kulan sovereign and Capitar side. What I noticed right away that I could not buy traveling boots with my sovereign (and I took him because he had Organized talent :( ). Buying them with another champion and giving them to him didn't work as he could not see them in this inventory. Later as I started researching new equipment he would be able to buy new weapons but not new armors. Other champions could normally buy
About the tech trees. I would like a system more similar to Civ5 or Sins of the Solar empire (much bigger). A nice defined tech tree where what you research gives you specific bonuses or buildings. Also prerequisite techs just like in those two games so you cannot just rush ahead with one area. At the moment there are techs which give you 2-3 things or those that give you nothing but are needed for the next one. Also unlike Civ5 and Sins there is no easy way to
Wow, this list of games is sooo huge :) There are more games here then I have time to play them :( I am really looking forward to 10-20 of them. Game of Thrones and Neverwinter are in top 5 (due to my love for George R.R. Martin and D&D). But so many others are going to be a delight to play at least for a while :)
That is why they are joining. It is more safe in the city, or that is the popular opinion among them. Seems from these posts they are often wrong :D
I know how you feel. I am usually the one that needs to find that issue that is not in the logs in my company. And I do not even have access to the code :(
All my updates are 2gb, so you should consider yourself lucky if it is only 18 kb :D
Hi. I can only download the 2gb file, but I remember someone mentioning there is a way to download the update only. How? I looked through Impulse and could not find a way to revert to 1.09.
People, check out this awesome 10 minute Behind the Scenes video for the upcoming HBO Game of Thrones tv series: http://www.makinggameofthrones.com/
What about double clicking on city instantly opening and then closing the build menu?
Hi, I decided to make a post where I can put all strange or buggy behavior I will run into while testing 1.09p. For now: 1. Double clicking (with a left mouse button) on a city opens and them immediately closed the build screen. Doing same with right click button works properly for a train troops screen. 2. In tactical combat sometimes damage is done by an attack but no number appears above the unit that is hit. 3. Got a crash to desktop around round 5 when I c
I add my voice to this. I mentioned this in few threads for 1.09o version but it was ignored.
A few days ago I had urge to play some 1v1 Starcraft2. So I asked a friend of mine who still ladders to play custom 1v1 with me. I play Zerg, he plays Protoss. What he did first was build 2 pylons and 1 cannon right at the bottom of my ramp. I actually managed to counter that as I seen from pro players how to do it. But after that game I lost all will to play SC2 further :(
I know how you feel. I stopped playing 1v1 on ladder 2 months ago. Now I just play sometimes against some friends, or play 2v2 and 3v3 (although Sc2 is not really a right game for teamplay as it is full of rushing and cheese as well). I also play some customs (just today I discovered Star Battle), but most of the time I only watch tournaments and get my Starcraft fix that way.
Great post man. I agree with you completely [e digicons]k1[/e] Just a little true story to add to this. I had this best friend when I was around 10, we did everything together, but soon after we went different ways in our lives. I got my first computer (PC286) soon after and found the beauty of computer games. Few years later I heard he started doing drugs. By the time I was 18 I was playing multiplayer games with friends. A few years later he died of drug overdose...</p
Lol, nice post. I have to use netspeak in this case and OWNED is a nice enough word for this occasion :D Anyways I see no reason why a song writer is allowed to write one song and live of royalties and people paying to borrow the song for use (since they are not allowed to copy it afterwords and give it to others they are effectively not owning it) while rest of the world gets up early each day and works their ass off 8-9+ hours per day. If they want to ea
I would suggest ST: Birth of the Federation to anyone. I found that game after playing MOO2 for years and never looked back. It is a pure 4x game, it is TBS, but battles are really interesting as they happen at the same time, as in you pick your tactics and the AI(or player does) does it and then you both fight for one round at the same time (this was a big upgrade from MOO2 where you were always first and you could easily eradicate half the enemy ships in 1st turn).</p
Yea, this was pretty iritating when it happened to me. I lost a arcane tower and when it came back to my influence I needed to rebuild it again to start getting a bonus from it.
I was told already that this is not a bug (but a really bad design decision). Apparently you can design these units using weapons like Bows but you cannot train them until you build specific buildings that you need to research in addition to bow research :(
Let me ninja this topic for a moment. What is stopping me from hiring all wandering NPCs that I ran across? You probably need to pay some gildar upkeep like for normal units, but is there anything else?