mqpiffle

mqpiffle

Joined Member # 4257179
111 Posts 1,891 Replies 4,170 Reputation

[quote who="Frogboy" reply="8" id="3496638"] Once I have a chance we will be updating LH to v2.0 which is scheduled to have these features: New tactical battle AI Updated unit design (we're going to do more with damage types and designing units to counter) ZOC for monster lairs Lots of updates to the monster AI [/quote] Please look at enhancing diplomacy for 2.0.

25 Replies 55,516 Views

[quote who="Primal_Savage" reply="19" id="3491009"] Civilization V has 30000 to 40000 players daily. Among that group of players, there are a bunch of players who would play fantasy 4x if they felt the game was better/equal/slightyworse than Civ5. Right now, no fantasy 4x has managed to convince those players to move. [/quote] I play LH and I think "This is pretty fun, but if I could just tweak a few things..." I play Civ V: BNW and I think "This is spot on." <p

39 Replies 157,223 Views

My completely random uneducated unknowing guesstimate would be just after Thanksgiving (late November.)

13 Replies 23,388 Views

[quote who="Heavenfall" reply="7" id="3486407"] If I'm not mistaken, there's a huge issue with stacks of groups using the abilities as well. 3x30 attacks are inferior to one 90 attack because defense soaks much less against a 90 attack. [/quote] True, but each instance in the 3x30 attack rolls against dodge, so there are more chances to hit.

9 Replies 8,807 Views

[quote who="parrottmath" reply="770" id="3484148"] Playing with that myself you manually have to place the forest props and change the scale yourself (at least the way I was able to do it). edit: Press + or - on the number pad, to increase the size of props you place. [/quote] I think [Shift] or [Ctrl] + mousewheel will change rotation and scale. Not sure which does what. I know it works that way in the Builder's Forge, anyhow.

844 Replies 1,923,837 Views

Most used: Fast/Finesse, Constitution, Precision(necessary for ranged units now) Commonly used: Bloodthirsty, Ironskin, Defender, Stealth/Scout, Plate Armor, Potential Sometimes used: [Muscle/Fury/Brute, Enmity, Underdog]*, [Balance/Lithe/Acr

14 Replies 32,523 Views

[quote who="highwayhoss" reply="10" id="3482029"] Great mod! My custom soverign enjoys the new spells. [/quote] Thanks! I've always felt the Life spellbook could use a little lift. Update coming soon.

12 Replies 11,704 Views

[quote who="The_Gear" reply="90" id="3481689"] mqpiffle - Do you have the release patch? I know mine only came through at 1:40ish PM EST. [/quote] This was as of the latest beta release(7/17). If that issue was fixed prior to the full relase, then that would be a pleasant surprise! [e digicons]:beer:[/e]

99 Replies 113,692 Views

[quote]Fixed an issue keeping the AI from declaring war [/quote] This is not fixed. Also, AI factions with Expansionist trait are producing hoards of Pioneers. There's a screenshot floating around the forums...I'll try to find it or link my own at some point.

99 Replies 113,692 Views

[quote who="Avatar137" reply="89" id="3481566"] Quoting Ericridge, reply 87 Yup I notice the same thing too. Glad to hear it's not just me then. I was starting to wonder if I were cursed or the AI just doesn't like the way I look! [e digicons]:dog:[/e] [/quote]

93 Replies 334,019 Views

[quote who="highwayhoss" reply="3" id="3481332"] Waitasec......85% UNREST? [e digicons]8C[/e] That city should be engulfed in wall to wall riots, if not revolting! [e digicons]XO[/e] [/quote] Why? Making the city basically useless isn't enough? This isn't a simulation, it's a strategy game.

9 Replies 62,123 Views

[quote who="abiessener" reply="76" id="3481198"] On champ XP sharing -- the problem with having everyone get full XP is that with how limited (easy) XP for heroes is, it becomes the obvious and overbearingly powerful strat to always stack your champs up to maximize the (easy) XP you can farm off of quests/lairs/wildlands. And on a thematic level, LH is more about having heroes lead armies rather than D&D-style bands of adventurers roaming the landscape. [/quote] Yes.&nbs

93 Replies 334,019 Views

[quote who="ins2" reply="3" id="3480903"] One quick newbie question: do "empire-wide" bonuses such as Academy of Revelation or Governor's Office or Guild Tribunal stack with each other as more cities in your empire reach higher levels and acquire them? [/quote] yes

16 Replies 90,133 Views

[quote]Recommended Changes for Conclave level up improvements: Reduce Scroll Scribe's Research bonus from 20% down to 10% Move Oracle to level 4 Conclave upgrade. Move Tenfell University to level 3 Conclave upgrade. Improve Tenfell University's bonus by adding "+1 Fame per Season" Change Amethyst Vault to be "+1 Crystal per Essence per Season" Reduce Academy of Revelation's global Research bonus from 10% down to 5% The Pyre

16 Replies 90,133 Views

[quote who="abiessener" reply="64" id="3480633"] On city level-up upgrades, I do find myself picking the same ones almost all the time. Mostly because Strike Garrison, Prison, Oracle, Amethyst Vault, Guild Grocer, and Governor's Whatever are so crazy freaking good. I'll poke Derek to see if he agrees [/quote] I agree city level-ups need a LOT of love. Funny, I almost always take Infirmary at Fortress lvl 3. I actually think that level-up (Fort3)

93 Replies 334,019 Views

[quote who="Ericridge" reply="57" id="3480412"] At very least this does explain why most of the AIs fail hard now, they're going tall and dying horribly in general, ones that go wide and develop their cities successfully while using cheats to mitigate the unrest penalties is the ones that give me a good fight. [/quote] Less unrest mitigation = tall > wide. Wide was overwhelmingly the best choice, previously. We'll see how it plays out with the new patc

93 Replies 334,019 Views

Wondering now if this update is going to need a second round of beta testing, of if the hoped-for release date of 7/17 is still being planned. I would personally prefer another beta update and the release date be pushed back.

99 Replies 113,692 Views

[quote who="Fezziwig" reply="7" id="3479800"] Nobody ever answered my earlier question--where do I find this trait? It's obviously not part of a trait tree for a class so is it only on items?[/quote] There is a single hero who has this trait. It cannot be learned by anyone else.

18 Replies 22,604 Views

[quote who="Dhuran" reply="13" id="3479833"]It would also be nice to have an option to target all units in a tactical battle (enemy and friendly).[/quote] This is already possible. Simply leave out the tag.

40 Replies 56,167 Views