Glowing_Ember

Glowing_Ember

Joined Member # 4234746
88 Posts 764 Replies 10,050 Reputation

I would have to say that in order to appreciate the situation more, you have to pay attention to what frogboy has been saying over the past several months (weeks?) in no particular order: 1. They decided to create new game engine, in so doing they are suffering growing pains since the engine does not initially live up to their own expectations so they have had to compromise on ideas. 2. Working long hours in the week, lack of sleep led to poor judgement

47 Replies 109,793 Views

exactly, when used this way it is a potent spell to use before combat - it just does not say that in the spell description and you might not notice the change in numbers in the corner as you walk over different types of land tiles if your not looking for it.

5 Replies 6,221 Views

Early Gameplay for Elemental Faq version 1.0 December 15, 2010 I wrote this to help new players get used to the new environment of the game for version 1.1 since there are several game mechanic changed that occurred over the beta testing leadin up to this change. There are usually 2 resources placed near the starting location although there seems to be a 1% random cha

11 Replies 4,199 Views

Perhaps a dragons lair, for example, could exert its own zone of control. said dragon would use this zone to gradually subjugate the world to its own liking - fire dragon turns it into lava world for example, and then the dragon gets the bonus for fighting in its zoc and you get a penalty. The dragon wouldnt venture out of its zone, so you wouldn't have to worry about it wandering out and eating the peasants. Now the dragons children on the other hand.... [e digicons]:-"[/e]

72 Replies 272,957 Views

you're right, im not familiar enough with the late game stuff simply because my games never last that long - i blame the ability to research recklessly down the tech tree in any direction i want to get a godly advantage over the ai. As it is, when i get warstaves + arcane weapon +groups thats good game its over.... I dont even need all of that, it's just gravy to end the game...

15 Replies 5,489 Views

[quote who="Cruxador" reply="29" id="2846386"] Quoting Nenjin, reply 26You could also add faction traits that speed up research of a given type, addressing some of the pacing issues, instead of just putting the design through the compactor. Putting things through the compactor would do nothing. What would have to happen to encourage specialization would be that the increase in benefits from more advanced tech in each given area would have to outpace the increase in time researching

72 Replies 272,957 Views

argh! My cay just swallowed 2 feet of yarn. The gift of cat throw up is not what i wanted this Christmas. Don't put this in a goodie hut plz. Off to the vet i guess to make sure he didnt make it three feet of yarn - better than the chicken bone we thought he ate...

0 Replies 668 Views

out of curiosity, if you need the internet connection to play the beta, what is the purpose of the connection if you still need send them the files ?

9 Replies 7,679 Views
Reply to Metal?? in War of Magic

darn that internet linked beta - who knew what bugs it could cause...

17 Replies 10,452 Views

Thanks for the link.. i never did figure out which techs actually raise it in all the time i've put into this game. Something that should be mentioned in the text of the particular techs IMHO. ^^^^^^^^^ Please this, people keep mentioning it again over and over DEREK please please please fix this it should take 15 - 20 minutes and save a lot of stress.

3 Replies 3,189 Views

At one point in the forums i was trying to ask about armour pieces. I read that the helmet gave full protection against blunt damage, random versus pierce and slash. Another piece gave full protection against blunt and another against piercing, i think it was arm bands and leg pieces. The chest piece alway gave random protection. Was this not implemented? This was the area where they seemed to put the rock paper scissors action into combat and i thought it was

18 Replies 58,706 Views

It;s my little addition to the game, i hacked stardock and modified their game code to do that. [e digicons]:grin:[/e]

9 Replies 5,200 Views

I have had this happen without any of my units dying, or even taking any damage.its an odd one. Sometimes i will move a unit, make an attack, and then that's it, i have to auto to end it. very strange. It has also happened to me that all my units have taken their turns, and then i can not skip to the next turn, have to auto to end the fight. maybe it could be related to moving the units in a different order than the game wants you to use them (shrug a guess) &nbs

3 Replies 5,415 Views

It's an unusual feature that i don't think i have seen in other games. That is not a complaint, just an observation. I can understand teh point of view that a scout moves into an army and then stops to move at the same speed as the army, but i think it is important to have scouting units that can rove around ahead of the army and dip back in and out of it as needed, which is the customary role of messenger.

10 Replies 5,396 Views

the purpose of the thread is to try and improve the situation. I had more written message, but i erased it and decided not to share my thoughts. I've already had my say on certain things and don't need to repeat myself.

12 Replies 24,891 Views

I'm hoping Derek pulls out a "big checklist of things to go over" (TM) and uses it to bang heads together until they get it right. Too much of the left hand didn't know what the right hand was doing has affected this game. Magic research has become so slow i have never gotten to the point where i could compare the spells to each other. By the time i get anything worth using in combat the game is over. Magic has been completely nerfed in the game in every way at this point. *IF

12 Replies 24,891 Views

warstaffs are a little crazy at 15 why bother with a shield XD wooden staff technology > sword technology He wields a stick... Ruuuuun also, i still haven't gotten the hang of using the nectar - is it in a fight or out of a fight you use it ? the food seems to be out of a fight, but the hero holds the nectar and troops can use it ? very confusing. ps - i've had my spearmen running around with the padded helmet, armour and bracers with the

15 Replies 5,489 Views

apparently it is linked to city size, i just checked right now before and after my city levelled. edit oh btw, i had the perfect start to the game, food, gold shard right beside my town - silly me i didnt research war tech and my sov, a hero with oak speares, and 3 peasants (army size 24) died to a pack of creeps (wolves, spiders and something else) army size of 45 lol next time i am making 10 peasants to tank for my heroes and rushing war tech after i get my 1 civ for har

15 Replies 5,489 Views

I'm playing a game with a faction that does not stat with any item or war tech i have discovered 3 tech 2 civs and a magic, so why do i have access to the oak spear at the shop for my heroes ? Is this unlocked by city size ? My city is currently at a population of 35 - lv 2 city i guess (one upgrade), lv 1 city ? anyways - this just seems odd to me because i have done nothing to unlock it, it is just "there" I thought items for heroes unlocked at the same time as items for units so this is co

15 Replies 5,489 Views