[quote who="Frogboy" reply="46" id="2933124"]My involvement on FE, outside of AI and design help is mainly in terms of complaining and suggesting -- which was my position on Sins, Demigod, and GalCiv. [/quote] Sweet - good to know!
AlLanMandragoran
[quote who="TheProgress" reply="79" id="2933097"] Quoting tanafres, reply 78 Don't get me wrong, Brad seems to do a very solid job running the company, and his dedication to making things right is almost superhuman at this point (I know I'd have told all us histrionic whiners to piss off after the first few months if I were in his shoes), but he needs to let go and find a strong AI coder other than himself. A few AI programmers. Yes.
[quote who="Huw the Poo" reply="38" id="2933067"]With respect, since this bug has been around since February and yet still persists even the "major bugfix" 1.2 version, it would be nice to know whether Stardock is even working on it. [/quote] Ya, this one in particular is driving me nuts. It appears to really be a deal specific to my rig and/or graphics card. I'm at the point now of just asking what graphics card is best for the engine and I'll go buy it. Shouldn't ha
Agree, Sinperium.
Still exists in 1.20. Note the upper right hand corner of screen upon killing Kraxis.
1.20 issue. Kraxis sov is sitting on his capital instead of in his capital. I've seen this happen in the numerous AI tests, usually with spouses. Why isn't he in his city? Save - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_55.EleSav If Frogboy and BoogieBac attack Karavox's tile, they'll fight him outside his city. He'll be defeated, flee to the
Recommend reading up on Edward Bernays and his book Propaganda. He is considered to be the father of modern day flock herding, aka democratic propaganda. Wiki link (for a start): http://en.wikipedia.org/wiki/Edward_Bernays .
1.20 DX CTD. Jimminy Frackin' Crickets! This time it CTD'd when I clicked on a city icon on the left UI. Fresh load around turn 46 made it to 55 before this CTD. Zip (saves, no dump) - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_55_DXCTD.zip Debug - http://dl.
1.20 and prior issue. Why does the player not receive notices that shards can be built (once the proper tech is researched)? Other resources receive the notice. Just curious. I imagine it's currently working as designed vs. a bug but it's odd. Sometimes I forget to do it since I don't receive a notice.
This can easily be "exploited" by just taking units and following enemy pioneers around and taking the settlements as they found 'em. The AI needs to escort existing pioneers and so they have a garrison right from the get-go.
This is still occurring in 1.20.
1.20 example. Gilden (not pop locked, yay, and he's more powerful than me) has built a city on top of a twilight bees. Save - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_46.EleSav Markinn lives by the philosophy that work is for the bees - this time, Markinn decided if you can't beat 'em join 'em. This guy is off his rocker. <img s
This is still occurring in 1.2.
[quote who="StevenAus" reply="10" id="2929253"]Is it anything to do with a notable location possibly occurring there in future? Best regards, Steven.[/quote] Steve, you could be right! It might set aside the tile for a spawn... dunno.
[quote who="WhiteWyvern" reply="3" id="2932648"]Ah... Oh, well. The v1.1-1.2 improvements have been great so far. Maybe I can look forward to these in v1.3... along with disbanding ships. [/quote] Brad says diplomacy will be getting an overhaul so hopefully this stuff is part of that.
Dynasty Warriors handled it well. Lu Bu knifes through like 10,000 peasants and you can't help but think: "Lu Bu is NOT a pussy."
[quote who="kryo" reply="1" id="2932621"]Unfortunately, experience shows that people don't really tend to read such stickies.[/quote] Fair enough. Fully admit I'm a noob to this process. However, I'm unsure if the sweet spot is to just throw a post up like "this is still happening in 1.20" vs. going through the process of providing detailed information. [Edit] I guess confirmation would be nice. Just don't want to spend time documenting stuff that in
1.20 DX recovery. Transition between cloth and 3d map. Zip (saves) - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_31_dxerror.zip Debug - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_31_debug.err No dump
Also note in the saves that Altar has two pioneers just chillin' southwest of city-center. Not pathin', just chillin'.
1.20 issue... So BoogieBac's wandering around looking for Lord Xia and stumbles upon one of Altar's 2 cities - and it's completely undefended with a pioneer in queue. The good news: the faction is not pop locked. The bad news: it's inviting BoogieBac to rampage like an bull in an death animation china shop. Saves (pre and post) - http://dl.dropbox.com/u/19969679/Eleme
Brad/Derek - can you please throw up a stickied thread that tracks all the community reported items? It will help those of us who do take the time of reporting issues to know that they're heard and documented. I'd personally like to see: Issue or bug Working as designed Y/N If N, it's in the queue and eta if possible If we report something and feedback is it's working as designed, well we can stop reporting it as a bug an
[quote who="Trojasmic" reply="9" id="2932602"]Derek needs to fire up the known issues list so that we know they got this... boggles the mind that we have to keep reporting it (and all the other bugs).[/quote] Ya, I would like to request an active change log of issues in the queue. I sometimes feel like a broken record that's run out of patience. I'm going to throw up a post.
1.20 example: Save - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_24.EleSav Note the shot below indicates (incorrectly) Frogboy has 2 midnight stones: Note the inventory screen shows (correctly) he has one:
Check out the mod section. The Distinct Faction mod that I'm helping out on (like 0.01%, just playtesting) is this: https://forums.elementalgame.com/408345 . The mod community is really trying hard to improve and diversify the game. Folks like (in no particular order) Heavenfall, Impinc, Kenata, Murteas, Cephalo, DSRaider, etc. are kicking arse.
Correct. Can't currently see turns remaining nor cancel as far as I know.