I want to believe the Demon Hunter will be more like a European Witch hunter....but DAMN me if that doesn't sound like Warcraft fan service if I've ever heard it.
Nenjin
[quote]Shadow of the Colossus is 5 years old, so that's obviously a bit older, but honestly how often does a truely unique game like that come out for any game system?[/quote] I'm not a good person to talk to about SoC. I think it was an incredibly overrated cinematic experience. As a game, it was good for _A_ play through....and the entire game hinged on what a Colossus did. So don't look for me to be agreeing with you there. Hearing people fap on about Shadow of the Colossus makes
I didn't play Immortal Throne, but Titan Quest was downright boring and formulaic. The only thing it did marginally well was the skill trees. The rest was a pure knock off of Diablo in a boooooorrrrrriiiiiinnnngggg setting. Nothing like walking through golden fields for the first 2 hours of the game. I'm not wild about the Wow-ification of Diablo 3, but I played WoW so I can stand it. And it's coming with a lot of other perks, like stuff that definitely does not look like wow, and loo
Yeah, I should say, you're probably better off with a Dell (or maybe a Gateway? Do they still even make those?) than you are an HP or a Compaq. Still, as the rest of the choir has said, building your own is cheaper, and you learn VALUABLE skills in the process. Just helping some of my friends build their own PCs has taken them from tech illiterate to semi-functional.
[quote] Consoles have picked up HUGGEEE amount of steam when it comes to gaming. They have unique games like Shadow of Collosus or Demons Souls to tech heavy games like GTA4/Red Dead Redemption. While PC gamer are still bragging about sales of 10 year old Star Craft or how Crysis looks so good. losing just about any steam PC gaming had. Maybe thats why PC gamers enjoy GOG.com so much? EWOM was one of the last hopes of seeing a small ti
It's run better than HP, I'll give them that.
I just hate their business practices from top to bottom, and my experience with their hardware and devices is that they're cheap and have a very short lifespan, possibly intentionally. I like to believe that, in the free market system, if you run a business terribly and produce a crappy product, you fold. Dell constantly refutes that, and has survived some stuff that most companies would not have. So I kind of have to believe they have a pact with Satan. It's what helps me sleep at night.
You don't even really need that much RAM for general gaming. Although I'd quibble with your choice of manufacturer :P I want Dell out of the business in a bad way.
People still actually buy Alienware? Hasn't it been pretty much proven that you pay extra for the logo and that's about it? Yeah, go to New Egg. You could easily save yourself $200 to $300 building it yourself.
[quote] the fear are pirates seems to be a bigger issue to Microsoft since the Xbox seems immune to that so it attracts more companies to make games only for consoles and for the Pc one put the biggest and baddest DRM they can on their game.[/quote] 360s are not, in fact, immune to piracy. They just require several more steps to play a pirated product versus a PC, and that's more effort than even some PC pirates are willing to put out.
I've gotten the impression from D3 that they just care way more about that IP than SC2. I mean, with SC2, they just repeatedly kept saying 'we're doing what we know worked in the past.' With Diablo, they're saying much of less of that. It seems like just about every system in Diablo 3 has gone through one or more iterations, from it's base in D2, to the prototype, to the revised prototype. So it's going to be different, and I think people that were disappointed because SC2 was more of
If I expect anything from MS, it would be to develop a premium version of DirectX which gets licensed out. Basically what a lot of businesses are doing now, which is creating a product full of features, then stripping some features out so they can charge the user to access them. That would be an easy, and already proven, step for MS to doubly monetize PC gaming. (Since they get paid once just for the OS.) And as someone pointed out, in a recession, NOTHING beats the entertainment valu
Buying Steam is the most logical thing anyone has mentioned MS doing. I think Gabe wouldn't sell though; not unless MS offered him a billion or so. I guess my point is though, MS already has the PC market cornered through both the OS and intermediaries. And as was said, the industry loves a standard, even if it's an imperfect one. Short of someone else developing a DirectX replacement that doesn't work for MS....they don't have to worry. \
[quote]My issue comes when Steam and Valve have enough force to say "Hey there Mr. Developer, Steam is our platform and if you want access to our customer base then you need to use Steamworks. No Steamworks, no go". When this happens - and it will happen - the PC is now a closed platform, with Valve at the head. ALl new PCs will need to come with two pre-loaded items: a version of Windows and a copy of Steam. I'm not prepared to ac
[quote]I'd say Microsoft is indeed interested in eliminating the PC game market and replace it with consoles only. After all they sell the 360s, not the pcs. They are not interested in Windows as anything but a business productivity base, not a gaming one. They don't benefit from windows PC games being sold, unlike 360 consoles and games sold. They get lots of earnings licensing the 360 to console game makers. Not so with PC game makers.[/quote] DirectX would l
I side with their mouthpiece Bashiok, over on the D3 forums, that levels are essentially just numbers. And I know I never got a character above....40 or so. So this is one place I'm not terribly worried or upset, because 60 is just as easily seen as 99, and whatever expansion packs they add could just as easily have risen the level cap from 99 in D2, to 120. Depending on how much BS is included with D3 though, the Kotick/Activision argument may yet sway me. Hopefully we've seen the la
[quote]Valve doesn't require Steamworks usage to sell games on Steam, so this is entirely a non-issue.[/quote] Well.....yes and no. Activation of a product through Steam is one thing...but many games require an active connect through Steam to enjoy many of their features. Some games cannot be played in offline mode. And even if you're going to play off line, you have to launch Steam to play many titles, just so you can tell it go offline. Lots of games have just decided
MS didn't kill PC gaming. Publishers who are incredibly tight-fisted now are trying to kill it. They only green-light console games first because they know they can be rapidly developed. Then they green light PC games, but only give a minimum amount of time to ship it. So we end up with good console games, and absolutely fucking terrible ports. When publishers have driven the current gen of titles into the ground, and the products console gamers get offered keep sucking more and more
I'm excited for it, but I've been waiting for...what? 2 years now? Maybe three? I forget. It's nice Blizzard releases stuff when it's ready...I just wish they would have waited to roll out the PR machine a little longer. They're making a lot of changes to Diablo, and some I'm not happy about. Potion dependency was bad. This system of getting health orbs and mana orbs from monsters though sounds like a damn arcade game, and always has. Yeah, it'll keep the game moving....except my BIGG
The only downside to Steamworks DRM is having to install it you don't already have it. If you do have it, exclusivity and DRM mean very little. I have no problem with Steam only games. Some games wouldn't even be on the market right now if Steam weren't still making them available. Including some titles that released only a year or two ago. Then again, I'm not on this board as an avid defender/promoter of Impulse.
I disagree with Tycho that the best strategy at this point is just dive into Elemental 2, and it's pretty clear Frogboy does too. Left 4 Dead pulled the same routine (only with a more successful launch) and it sort of woke people up to the fact Valve isn't a tiny dev house anymore and they make real, sometimes infuriating, business decisions. And just look at the puppet dance that is Valve trying to update L4D and L4D2 concurrently, to try and keep the graces of gamers they annoyed. P
And after 6 straight hours of BALLZ fueled gaming, and screaming in what seems like tongues, you blackout.....and wake up in a bathtub with your kidneys missing. DoTA. Watch your kidneys, mate.
DoTA circles make mahjong rings in seedy places in Singapore look wholesome. ;P
I think some are seriously underestimating the pull of TF2 fan service that Valve has. Sprinkle in some hats, some direct or indirect TF2 references, and they've got their release crowd, between Valve fans and DOTA players.
[quote]I've played ACII a lot and this DRM hasn't been preventing from playing the game. I've had more problems with SecuROM in GTA IV.[/quote] Were you there for release? People were locked out of AC2 for several hours at a time because of release and server wonkiness, and some can still be for one reason or another. Ironically, as I was typing my previous post, MY INTERNET cut out. It likes to do that about, oh, once a day. DRM schemes that require an active connection are a real an