Nenjin

Nenjin

Joined Member # 4198494
26 Posts 474 Replies 785 Reputation

I haven't done healthcare in a while, but generally I believe it works now. Most of the issues surrounding it has as much to do with the patient as the doctor. But I believe most of the issues surround hospital inventories, and how that screwed up health care, is pretty much sorted out. About the only strange issue that still remains is that occasionally a doctor will operate on a dwarf and fail to remove an object like an arrow. And of course, the occasional failed medical treatm

13 Replies 35,902 Views
Reply to Dear Esther in PC Gaming

I've heard it can be as short as 30. It's a specific kind of game for a specific kind of game, the ones who want an artistic experience. While it looks great, there's not really any meat on it from a gaming standpoint. Closer to an interactive movie.

3 Replies 13,922 Views

On a semi-related note, it always amuses me when a new version of DF drops, and people start posting their usual questions. And then they say stuff like this: "I'm using Deon's Genesis mod from the last version...." Like they really think adding an un-updated total conversion mod to a brand new, buggy version of DF is supposed to work. Or that anyone is supposed to have a clue how to fix it [i]the same day the new release drops.[/i]

13 Replies 35,902 Views

[quote]Well, I genned a smaller world with 1050 years of history without problems. The game did not crash yet, but I've been playing only adventure mode so far.[/quote] Yeah, it's probably related to the new seed generation Toady created. Some world seeds are bad, some act as normal and don't take much longer than they did in DF2010. [quote]There are performance issues, though, sometimes the games stops while travelling and swaps data like crazy... for minutes.[/qu

13 Replies 35,902 Views

You barely did justice to the cities :P Adventure mode is finally playable, IMO. Plenty of issues with this release. World gen taking up to 30 minutes to hit 250 years sometimes because something is choking it up. Crash on talking to any NPCs, also related to world gen. For all the work Toady did in trying to get items to evenly distribute across cities....it's still pretty <a href="http

13 Replies 35,902 Views

You're probably going to have more luck on the Tripwire Interactive Forums than here. http://forums.tripwireinteractive.com/forumdisplay.php?f=79

4 Replies 39,355 Views

253 and I'm 30. I suppose if I was all tooled up from playing BF3 when I tried it, I'd score marginally higher. I'm not 100% sure what programming has to do with reaction speed. Typing might tie into a higher reaction speed....but I can type 135 words per minute when I'm on the ball.

14 Replies 38,142 Views

That's mostly my take. What I'm hearing about FE so far sounds a lot different than what I heard when I checked into Elemental mid-beta. But I try to take that as neutrally as possible until I can mess with it myself. But things like "each of the races feels distinct and purposeful..." is encouraging to hear. If FE turns out to be a good game with the right mentality behind it, I'll be more than glad to say so other places and judge it based solely on its own merits, and n

153 Replies 677,678 Views

[quote]Hello? $1=€1 doesnt ring a bell? Steam screws people in europe with it, and they simply ignore them. There´s a big thread at the steam boards regarding it, and it continues to get bigger.You know, I would understand the uninformed people happy about the convenience of surrendering to Valve's download manager with everything game related, turning games into a service that you rely on, like utilities[/quote] You mean the uninformed, like people that still don't

472 Replies 1,485,255 Views

Love it or hate it, the value of having your game show up on the Steam front page can't be ignored. Many games that would never have broken into the public's awareness manage enough sales to at least say the project was worth it, thanks entirely to the Steam bump and reasonable pricing. For an indie game developer who needs exposure to pay their bills, it's really hard not to gravitate toward Steam. And for games that have already captured the public's imagination, like Terrar

472 Replies 1,485,255 Views

[quote]and Dwarf Mode is barely even a game so much as a construction tool crossed with an ant farm. Also the game as a whole lacks elegance of interface and prettiness of graphics, and tends to be tough to get into.[/quote] I won't disagree with any of that, except the construction tool crossed with an ant farm bit. That sort of fails to give credit for all the interactions going on in that "ant farm", some of which are so deep it allows players to literally craft their own uniqu

60 Replies 163,299 Views

I hate these threads. Don't make me choose! I nominate Dwarf Fortress, for its sheer depth and vision (and continuous development), if for nothing else.

60 Replies 163,299 Views

[quote]I want it, but I don't think it will be that fun on PC.[/quote] Why so? There are negatives to it on PC, like you have to quit the game to change your controls. For habitual tweakers like myself, that's pretty annoying. That said, I think combat in AC is much easier when you can whip yourself around 360 at mouse speeds to attack guys at the edges of the pack. I haven't tried playing Arkham-anything on a controller, but I don't think it would be e

19 Replies 1,425 Views

I guess I wasn't that surprised. The gaming market demands all sorts of secondary and tertiary businesses, and there's no guarantee the people running them really put customer happiness at the forefront. (Or even know what they're honestly doing.) I'd point to all the terrible 3rd party vendors for controllers and hardware extras, many of which are fly-by-night operations. They're just fulfilling a market demand, there's no real guarantee they will embody the higher id

5 Replies 15,574 Views

Shit's been crazy with this. Been hard to establish what's true and what's not, and it seems like everyone "knows someone" who is close to it and who has their own take on what's happened or will happen. I wouldn't be surprised to see the game resurface in a few months time under new owners and with new backers. But given that it's been days since the story broke and there's been no retraction or official announcement, I'm going with the assumption that

3 Replies 25,965 Views

On paper, it doesn't do more than Steam. It records your hardware profile, checks your installed games. The questionable stuff is things like "checks software usage.". I figure it's been a month since Origins hit the scene, if they were doing something really nefarious, it would have been sniffed out by now. Origins got a lot of scrutiny and their EULA changed more than once prior to release. So, while I don't like what it's doing, I can't really prove it's doing anyth

19 Replies 1,425 Views

[quote]Back to drm... Have you been truly inconvenienced by arkham city or skyrim?[/quote] Not being able to play Skyrim offline is an inconvenience to me, yes. The 5 activation limit on Arkham Asylum is not only a huge inconvenience, it's screwing me out of my ownership. So yes there. GFWL is an inconvenience every time I have to log into a service I have no intention of using. It's not at the level of Ubisoft's Always-On DRM failing, but it's still annoying a

19 Replies 1,425 Views

I bought it on Steam for $49.99. Two days later, it's half that Origin. Which I only found out as I was buying Battlefield 3 for half price. Honestly, I don't regret it. My experience with Origin and BF3 has been atrocious. The service is stupid, overbearing, and a resource hog considering you have Origins, ESN Sonar and your web browser open to play one freaking game. It's trying so hard to be Steam without really providing the services intelligently. The DRM on A

19 Replies 1,425 Views

I'm a long time Steam user and supporter, and I find it...[i]questionable[/i] to say the least. Then again, a cursory check of just one torrent site showed me 15k+ torrents of Skyrim up. Do the math. Tens of thousands of illegal copies of the best selling game on Steam, and probably 50% of the Steam user base or more using a modified .exe. It's not hard to figure out why they upped the DRM specification for the game on Steam. It may suck that Valve chooses to be that r

228 Replies 491,389 Views

No, it honestly wasn't. Bethesda games are solid investments by virtue of the modding fan base. You just chose a.....embarrassing time (for Bethesda and Steam) to pick it up. You're going to get your money's worth right now, unless your in that small group of people who needed LAA to get Skyrim running to their satisfaction. Already seen people claiming they have a working LAA fix that doesn't alter the .exe too. It's kind of hack job now and not everyone can get i

228 Replies 491,389 Views

It's done more than inconvenience me. I needed that 4gb patch to get to the level where I'd call Skyrim "stable." My performance was directly impacted by this. I don't know who they think their target audience is, but damn near anyone trying to do AAA gaming probably has more than 2 gigs of memory. The fact they didn't add it to the configuration file to automatically detect how much memory you have and configure the .exe is stupid AND lazy. It's not like they care

228 Replies 491,389 Views