So could this be used to test to see if a player had a certain race, and if so, launch a quest that would give them an opportunity to hire a specific champion?
Glazunov1
[quote who="Glazunov1" reply="3" id="3282097"]You two still working on your Goetia? [/quote]
They consider it being tough in the beginning, a negative? In other words, "If this strategy game were casual, with no lore to study, no monsters out of the ordinary, no magical system, then it would be a positive, since you'd have nothing to learn."
Both of those points should also be stated in the game--if not in the tooltip, then in the Hiergamenon.
With the OP, as well. It isn't that the diplomacy AI is bad, as much as that it lacks nuance through additional options, has a few glaring faults in its conditionals, and lacks flavor. None of this is the sort of thing that resists all efforts to fix, and all of it has been done well by Stardock in the past. I just figure they wanted to get the game released in time for the holiday rush, and diplomacy was viewed as sufficient to get out the door in its current state.
Looking forward to these. Will make a nice alternative to playing the game. You two still working on your Goetia?
Excellent idea. When do you expect to have something you want to share with others?
[quote who="impinc" reply="26" id="3281378"] Hopefully it's just me bitching, and FE sells well, and they can address some of our concerns. While I don't expect everything any modder requests to get done, some of them are really good ideas, and can only help to make the core game better. [/quote] It's not just you bitching, it's many of us who want to mod or are modding, bitching as well. We wouldn't be complaining if claims weren
Nothing. Printed manuals have a way of quickly go out of date these days, what with games usually taking shape some time after release, patching, and expansions. I'd sooner get an updated online manual, and a wiki.
[video]https://www.youtube.com/watch?v=QnBNDTpZRq4[/video] This is actually late Renaissance--Tudor Church music, written by Thomas Tallis. Supposedly on a bet from a highly placed noble who wanted to see if anybody could outdo a visiting Italian diplomat-composer, who had written music for a 24-part (not voice, but part) choir. Tallis responded with a 40-voice motet (sacred work not meant to use the text of what's called the Ordinary of the Mass).
Costs too much for what it does. Have never built it.
What I want to mod isn't that ambitious but simply can't be done now, so I'll wait. But I'd like to at least see some indication from Brad and Derek that they're planning to do more than talk the talk, and actually walk the walk.
Agreed. You wouldn't think rusty vambraces would be the kind of thing Torax would treasure the most, or that over the years he wouldn't have accumulated at least something worthwhile.
Heavenfall, if I use only the reliquary section of your mod, will I run into RAM issues on a 32-bit system? I'd like to use the races and champions as well, but recently had an recoverable crash around turn 190 on a 4-player game in a large map, all Stormworld sections in use save for rivers. Probably should have used the 3 GB switch, but it was giving me graphical anomalies.
[quote who="charon2112" reply="14" id="3280433"]IGN also gave MoO3 a 9.2. Their credibility in reviewing 4X games is lacking.[/quote] Seriously, now: you don't like a specific review they had in 2003--that's nine years ago--so that kills their credibility? What do you do if an infant pukes on you, wait for him or her to grow up so you can foreclose on their home mortgage, and put nails in their tires?
[quote who="Emperor_Nero" reply="34" id="3279248"]I played a highly modded Oblivion most of the time and only one, maybe two of those mods came from Nexus. I never really like Nexus because it made me feel that I was being punished by not paying for their service to download mods. I understand people have to make money...[/quote] I've never seen any request for cash from Nexus, and downloaded files for over 5 years before I decided to buy a premium membership.
[quote who="Sinperium" reply="1" id="3280436"]Really interesting. Ever listen to Rick Wakeman's "King Arthur" or "Wives of Henry the VIII"?[/quote] Yeah. Not my kind of thing, but interesting. :) [quote]Odd... you'd think music would have been part of the heritage from the Greeks and Roman civilizations I wonder how that was lost... very interesting.[/quote] Attic Greece and Rome were largely oral cultures, des
Agreed, as well. It's a sensible feature, one that makes it easier for players to do something that on reflection should have been in from the first.
[quote quoting="post"] not sure if this has been pointed out yet [/quote] Yes, it has: https://forums.elementalgame.com/436866
[video]https://www.youtube.com/watch?v=hmnUBGqDjBc[/video] I'm reviewing a compilation of Millenarium discs at the moment, listening in the background while checking the forums. It seemed reasonable to mix the two. This is some of the kind of thing people listened to at courts and upper class gatherings in France and the Italian States in the early 14th century ACE. The slow piece is followed by one that's more of a dance. Both are heavil
So I get you like the game--a lot. But specifically what is it you like? What is it that sets this game apart from others of the same genre? Because I doubt a TBS games-based forum is going to have a lot of people interested in this, and I admit to being curious. :)
I don't know if this counts, but my wife and I once walked out of an opera. Now, we both happen to like (some) operas, and this was Beethoven's only opera, Fidelio. But they did what's called a Regietheater production--meaning the stage director decided "To hell with the music and the text; I'll do what I want, none of it will make sense to you, and I'm getting paid a ton, so fuck you all!" The lead, a resistance fighter in effect, who isn't supposed
Useless sniping to one side, are there any reasons to prefer Win8 to Win7? As we're planning to move beyond 32-bit WinXP to 64-bit Win7 some time next year, it would make sense now for us to have a familiarity with the pros and cons of the new OS.
[quote quoting="post"] Why can't I have more than 4 heroes in an army? [/quote] You can. Look under both the Civics and Military research trees. There are techs you can study that will raise the size of a stack. Note, though, the stack size is for *all* units in it. So if you have a limit of, say, 6 units to a stack and include a fire elemental, you can only add 5 champions.
I ignore the scores, and only look at the content. If the content of the review is suspect, the score isn't worth a damn to me. I doubt it is to many others, as well, since very high scores in the last few years to just about everything have devalued the whole idea of scoring a game, IMO.