UltimateElemental

UltimateElemental

Joined Member # 4194212
10 Posts 84 Replies 652 Reputation

Hello Heavenfall and Elf Team, Great start to your mod. If you want, we can host it at http://www.ultimateelemental.com/ Also, will you mind if we make use of this mod in our Master of Magic mod? Thanks.

598 Replies 3,036,654 Views

I have released my first mod, which adds a spell to the game. I will release other similar mods like this once I create some more spells. This mod is hosted at my Elemental Mods site - http://www.ultimateelemental.com/ If you need hosting for your mod, please upload it there. To download this mod go to: <a href="http://www.ultimateelemental.com/downlaods/download-mods/Elemental-War-of-Magic-Downloads/mods/small-mods/Earth

0 Replies 3,835 Views

[quote who="Xiwi" reply="26" id="2782345"]Someone said X-com total conversion mod? [/quote] Nope. Someone said MoM total conversion mod. :P

60 Replies 214,653 Views

[quote who="Heavenfall" reply="11" id="2784053"]Ooh! Slight breakthrough! And so on. In that example, I would use standard workshop and arcane lab, but every other (non-tech) building would be custom. Comments? I'm feeling pretty confident that is the way forward.[/quote] I think this is the best solution I have seen so far.

19 Replies 13,260 Views

[quote who="MorganDeWitt" reply="11" id="2778497"]Is anyone opposed to simply using the master of magic system? Lets just have a pool of magical power, which can be split between regen, spell research and increasing essence, or the amount of mana spendable in one turn.[/quote] That would be the system I would favour and will be trying to mod into the MoM mod.

148 Replies 126,804 Views

[quote who="Raven X" reply="16" id="2778198"] I'm all for this. Actually that's part of the plan with the Dragonlance Assets. As we finish parts, like new races for example, I'd like to release them as stand alone additions to the base game that don't do anything special aside from look differently.[/quote] Yes Raven X, you WILL release the Draconians faction, so I can use them in my Master of Magic mod. :P

21 Replies 79,156 Views

[quote who="jshores" reply="18" id="2773340"] Career: When I was around 15, a friend of mine down the road bought a 386 computer with some money he got through a settlement for a wreck he was in. He bought some games, Quest for Glory, Leisure Suit Larry, some other Sierra games and Master of Magic. I liked the other games but I LOVED Master of Magic. I spent that summer and much of the fall working at a machine shop saving up money for a computer. I saved up

60 Replies 214,653 Views

[quote quoting="post"] I love Dominions, so I have been adding a little bit of the game into Elemental wherever I can. Here is an example of how I have changed the Sovereign Creation screen to look more like Dominions: I still need to add Blood, Astral and Death; I put nature in to see how spellbooks work. They are very easy to implement compared to some of the other things in the game! &n

15 Replies 6,192 Views

[quote who="Jharii" reply="19" id="2773342"] Marriage: I had a friend who would come to my house and hang out. I introduced him to Master of Magic and he became obsessed. He quit coming over to hang out with me and instead would come over to play Master of Magic until the wee hours of the morning since he did not have a computer. After weeks of doing this, he could tell it was annoying me. So to placate me, he started bringing his sister over to hang out, chat with me, keep me

60 Replies 214,653 Views

[quote quoting="post"] Based on my name, you can see I'm a big Master of Magic (MoM) fan. I've waited 16 years for a game to replicate the experience that the MoM provided back then. Though there were other excellent fantasy TBS games since then, even today I run back to the DOS emulator to fire up the old MoM once in a while just to enjoy the fun of imbuing a double axe with flaming, haste, and +6 attack, and then let it rip in the hand of Gunther the Barbarian. There's just something

54 Replies 165,194 Views

[quote who="thehandofzarquon" reply="16" id="2773296"] Quoting Progrock58, reply 15Dumb question, but please help. Is there a way to run MOM on Windows 7? DOSBox is probably your best bet.[/quote] DOSBox should work, might need to check settings.

60 Replies 214,653 Views

[quote who="mastroego" reply="1" id="2772420"]Great pal, good luck! Still... wouldn't it be better if you joined forces with other modders who have the same goal, like Raledon? Check here: https://forums.elementalgame.com/394106 And I believe I've seen even more in this forum.[/quote] Thanks for the heads up. I posted on that thread on potentially helping each other or even joining forces.

60 Replies 214,653 Views

Hello Raledon, https://forums.elementalgame.com/396558 I am also working on a MoM mod. We might want to join forces and / or share resources / work.

19 Replies 26,706 Views

[quote who="jshores" reply="9" id="2773001"]I owe my wonderful marriage and my career to Master of Magic. It's a true story but I won't bother you with the details.[/quote] Amen.

60 Replies 214,653 Views

[quote who="Wintersong" reply="2" id="2772429"] quoting postMaster of Magic is the best game ever. The above statement is fact, not opinion. It's an opinion.[/quote] That didn't take long to get someone to bite. [e digicons]O:)[/e]

60 Replies 214,653 Views

Master of Magic is the best game ever. The above statement is fact, not opinion. ... The Master of Magic team has now been formed! Right now we are in the design stage pre Elemental v1.1. For more information, please see: http://www.ultimateelemental.com/forums/13-master-of-magic-mod.html Team Members <span class="view-userna

60 Replies 214,653 Views

If you are feeling lucky , and need a quick short term solution, you can edit the /data/english files directly. They will get changed back the next time you update though.

5 Replies 69,702 Views

Hello, Since there was no comments allowed on the latest dev journal, I just wanted to point out a feature I think the mods section should have - the ability to rate mods and see how many downloads they have. I am working on an Elemental Mods site (http://www.ultimateelemental.com/) and I want to include the very best mods there. There are already a large number of maps uploaded and it is time consuming to go through them. Plus, some map authors have left really short descript

11 Replies 12,499 Views

One more idea... in MoM you had spell books for each magic school, something similar based on spell levels would be effective in EWoM, so sovereigns would have to research spell level for each school they had, limiting them to all powerful in one school or jack of all trades in all schools.

265 Replies 681,565 Views

I am not sure how I feel about Sovereigns losing their 'spell points'... that might make magic more gimped than it is already. And regarding the moving spell books to tech trees, that might make the Sovereigns feel even more uniform. If it is implemented, I would like to see spell book research become harder. Please spend time looking at the Master of Magic spell lines and make EWoM's magic lines feel more unique like those. Adding an 'Arcane' of default magic line, and puttin

265 Replies 681,565 Views