alaknebs

alaknebs

Joined Member # 4192731
46 Posts 852 Replies 1,025 Reputation

i'd like to know what happens with the multipliers from buildings.. say.. you have a base of 10 mp... and get a building that ups 50% -> 15 mp when you imbue (say.. a loss of 4 mp).. what do you lose the mp from? new base of 6 -> 9 mp total? 11 mp total? don't know if i misremembered.. but i think kingdom/empire uses different amount of mp for imbue?

6 Replies 2,974 Views

i think you can use trade items and have the sov buy a load and then pass them around. but that'll be more steps than buying with each hero. if i remember correctly, you can switch heroes in the shop (some left right arrow icons to click)... just like you can switch heroes in the trade screen.

7 Replies 5,961 Views

...i think if you don't save your game and quit/start new game... (autosave might count as save) then the custom sov just disappears nothing to do with permissions. i'm saying this.. because i think i've had sovs saved and not saved... haven't changed any permissions/folder.

16 Replies 12,655 Views

[quote who="Eudamon" reply="57" id="2770434"]There is a law in Great Britain (us Brits don't throw anything away) that regulates market places. A market place must be AT LEAST as far away from any other market place as a donkey can travel in one day. This was to prevent hundreds of markets popping up and ruining each other. Also, having a market was, of course, a priviledge for a town. ---- snipped --- You could also consider the possibility of combining cities that are in

145 Replies 84,470 Views

[quote who="bronzemountain" reply="3" id="2764749"]Once you have a non-aggression pact with someone, you can walk through their territory. It's the Elemental equivalent of 'Open Borders'. It took me a little bit to discover that, though.[/quote] don't think it works for the city squares themselves. unless it's changed since the last time i tried

6 Replies 8,049 Views

eg.. the + str one. you have say 2 caster champions in the army stack. get 1 to cast it on the stack and someone (not sure who gets it, haven't checked that much).. then try casting the same spell again with the same/different caster and it tells you you can't cast it. you can move one of the champs out of stack, cast it and rejoin with no problem though. seems to have been introduced in one of the patches.

0 Replies 2,083 Views

theer might be a bug with multiple caravans... or maybe some kingdom building gives a 2nd one... or maybe captured city gives 2nd one. a few patches ago i was able to build 2 in certain cities but not others when playing as kingdom

31 Replies 8,994 Views

the empire one you have to research.. (lvl 2? 3?) for some reason, you get teleport to start with in kingdom and have to research imbue. but you get imbue in empire and have to research teleport.

29 Replies 81,611 Views

you mean the line of text next to the talent/whatsit icon inside the stat page? it says what i mentioned above..

2 Replies 1,620 Views

seems to be most of the merchant npc are master merchants. i've seen 1 that's merchant - Raline the weaver what's the difference? the ability/talent/whatever thingy icon also have different descriptions the master ones say 1 gildar per turn the merchant one says additional gildar per turn

2 Replies 1,620 Views

how do you tell which bit it covers? before you buy it that is. obviously not an issue in designer.. but a bit stupid to have to go inside designer every time a hero buys kit

9 Replies 6,560 Views

this no longer applies in 1.07 looks like the enchantments are dispelled if your max mp drops below the mp required to cast the enchantment. (didn't look properly... just did a load game from well after the fact) looks like summoned stuff stay though

1 Replies 2,306 Views

does that work? i think i casted that spell on both hero and sov.. and tried to engage the vigilant spy thingy that does the arcane doom. still died. or is that not a spell? (then again. that was in 1.05 i think)

12 Replies 12,259 Views

trigger happy clicks on the wrong button + pioneer.. doh! obviously you can redesign one from scratch.... but useful if there's an archive folder or some such. or confirmation popup

2 Replies 2,039 Views

any idea where it tells you which equipment uses which slot? there's the very obvious leg/feet (or some such).. but apparently can't equip boot if equipping leg item. some axes 1 hand other 2, etc.

1 Replies 3,347 Views

what is the point of race? aside from a different skin and who knows, maybe some diplomatic advantage when dealing with same race, unlikely as that would be. Obviously, I'm referring to the race selector when creating a sovereign. It doesn't make any difference to the abilities of the sovereign afaik. Unlikely to have any effect on the spell book, one would imagine. so, why is it there? what does it do? anyone?

8 Replies 7,440 Views

eh.. there's an option in impulse to set your default installation directory that is.. before you install the stuff preference -> adv settings ->folders -> install locations -> my games.. (also tick the prompt for install directory if you want) no idea about the other stuff... --- doesn't help the original poster.. might help the 2nd. there's also something ca

10 Replies 50,617 Views