alaknebs

alaknebs

Joined Member # 4192731
46 Posts 852 Replies 1,025 Reputation

any idea where it tells you which equipment uses which slot? there's the very obvious leg/feet (or some such).. but apparently can't equip boot if equipping leg item. some axes 1 hand other 2, etc.

1 Replies 3,368 Views

what is the point of race? aside from a different skin and who knows, maybe some diplomatic advantage when dealing with same race, unlikely as that would be. Obviously, I'm referring to the race selector when creating a sovereign. It doesn't make any difference to the abilities of the sovereign afaik. Unlikely to have any effect on the spell book, one would imagine. so, why is it there? what does it do? anyone?

8 Replies 7,535 Views

eh.. there's an option in impulse to set your default installation directory that is.. before you install the stuff preference -> adv settings ->folders -> install locations -> my games.. (also tick the prompt for install directory if you want) no idea about the other stuff... --- doesn't help the original poster.. might help the 2nd. there's also something ca

10 Replies 50,767 Views

combine this with the save/load problem and you lose a decent unit for no good reason. save/load problem = https://forums.elementalgame.com/393379 https://forums.elementalgame.com/394209 i knew my unit didn't get damaged that much.. but it levelled twice.. and went from a 4 unit squad to a 2 unit squad upon load and missing h

2 Replies 1,530 Views

is it me.. or does loading save games sometimes do strange things to unit stats? take for example a squad of 4 men. let's say half wounded and showing only 2 men. save game... has anyone seen them reduced to a 2 men squad with full health upon loading game? how does hp work in a squad anyway? if you lose half or whatever the hp, can you heal it back to max hp of the 4 men if you rest in a city? or is it lose enough % and you lose a member of the squad permanentl

1 Replies 4,270 Views

spoke too soon 1.06 there's a refugee thingy that's built. 2 squares from the city starting square, not connected.. and the max pop is definitely not including its 100 (click the pop bit in the report and it's included in the detailed breakdown though.) savegame http://www.mediafire.com/?w38a519356n50ac

8 Replies 3,347 Views

is it me.. or are they sort of 1 directional? as in... if you look at the screen at the starting city, you'll see the destination name and the % in the relevant section but when you look at the destination screen.. the starting city name will show up with something like (no caravans sent) or some such would be nice if there's an option to auto build caravans that got destroyed instead of having to figure out where it went, etc. even better.. keep the rou

19 Replies 7,924 Views

what i'm more interested in... is why the pre-made factions have so few boxes ticked... do their extra points contribute to something else? for that matter, does the extra points in sov creation just goes missing? as for delete faction... maybe try right clicking it? someone else found that works for sov.. maybe it might work for factions.

6 Replies 3,169 Views

in 1.01 i see a refugee camp which has something to do with 100 pop. built it remotely, but the city pop cap didn't reflect that. updated to 1.05, ran a turn and nothing seems to have changed. going to start a new game to see if it makes any difference. does it have to be walled in? is it supposed to just up max cap by 100?

8 Replies 3,347 Views

+ Summoning spellbook no longer available at start what does that mean? no option to tick at ruler creation screen? it's still there --- spoke too soon. now i see they can't be ticked... odd that i could have sworn i was able to tick the box the first time i booted the game after the patch..

222 Replies 635,210 Views

ie... stop me from dragging the minimaps/etc bits all over the map inadvertently... sometimes i mouse scroll or something all over the map and somehow grabs one of those ui bits and drag those instead. would be good if there's an option to anchor them immobile. (or if there's already one.. please do tell me what it is.) thanks.

0 Replies 1,245 Views

it would appear that when you have active town enchantments when you have low max mp (i had 11 or so), casting imbue champion will crash the game. the link is to a savegame where it crashes when casting directly imbue champion. it doesn't crash if i dispel all the town enchantments (10 mp) before casting.

1 Replies 2,399 Views