So who's gonna md Dynasties back in to the game? It's the only feature I'm missing from WoM. I don't care if offspring are shitty, I just like to get them. They feel like "mine" more than regular champions, like the sov does. [e digicons]O:)[/e] As it stands now, subdued faction leaders have taken the position of Offspring in my games...
aerowreck
"Profession" Paths are also considered rare, and can pop-up again later. I've seen more profession pop up after initially choosing Defender of Governor, if not anything else.
a. and b. described by the OP are features familiar from MoM, a game FE is not. But as MoM is mostly possible to recreate by modding FE, I guess it's cool. Personally, Fallen Enchantress as it's own game is great. I didn't expect it to be a sequel to Master of Magic, which I still play too.
I have to say this editor is cool and pretty easy to use even for a moron like me. You should add a library of quests in those fancy pages of yours, so that us users could share the fruits of our imaginations. [e digicons]:moon:[/e]
[quote who="Tuidjy" reply="11" id="3257742"]I just finished a game on ridiculous on 1.00 It may be just my luck, but with a lot of snaking, my capital had three resources in its sphere of influence. For comparison, Yithril had 7, for a perfectly round conclave: 3 grains, 1 clay, two shards, gold. Kraxis had 6: horses, 2x crystal, iron, gold and a shard.[/quote] Oh I'm sure it was just a coincidence. [e digicons]:grin:[/e]
As long as Ai might have a chance to get it too, I don't see a problem. Grats on a lucky find! That reminds me... I did some AI wars just for fun the other day, didn't pay much attention to it tho. AI players against each other were quite slow, lazy and not eager to fight until all of a sudden a world war bursted. At some time, must have been turn 100 or so, I saw Gilden roam around with an Ashwake Dragon. I don't know where they got it, is M
[quote who="Tattyhat" reply="36" id="3255765"] Quoting SwordOfJustice1, reply 35We are seeing the true Successor to Master of Magic. There is no higher praise! LOL Sword I never had a chance to play Master of magic, but it if it's was anything like EFE, then I must have really missed out on something.[/quote] MOM is still around, through emulators, and still going strong thanks to dedicated supporters and modde
I won't forget how you handled us early EWOM buyers, and as far as I'm concerned, I'm a lifetime customer of yours.
Even if she were a noble, it wouldn't change the nature of that conflict. Being able to summon a dog or a chunk of ice won't really turn the tide of the battle. And she is, after all, the daughter of the former king.
Not taking account any mechanics, power or min/maxing, but please change Procipinee's profession from Summoner to Noble. I think it is good for the lore, would make a default sov unique and would differ her from Ceresa a bit more. Thanks! [e digicons]O:)[/e]
They can read books.
Dont know if this has been spotted, but now in 2 different games, where I subdued enemy sovs to vassals, they both have had tons of leather greaves in inventory. Like, 30 pieces or so. Dont think they should be spending gold like that, even if desperate. [e digicons]:moo:[/e]
Ok, that did explain a lot. Extort them before the final blow, that'll do. [e digicons]:D[/e] Thanks!
Well actually, I meant that I want another faction leaders as heroes. So how? [e digicons]|-)[/e]
Hey, as the title suggests, what is needed to turn an AI to a vassal? Until now I have always crushed my opponents if they get naughty. But lately, I've been thinking I would like a Karavox lieutenant or a Procipinee handmaiden.
OMG. Must... support
I mean it's fine as it is, it requires some planning, sacrifice and tactics to be actually useful. [e digicons]:fox:[/e]
[quote who="Kongdej" reply="7" id="3244364"] Beastlord isn't really worth much, and summoner is much worse, compared to having way powerful heroes, one little bear/spider wont do much. We might agree to disagree though. Sincerely ~ Kongdej[/quote] Beastlord not worth much? Really? [e digicons]:grin:[/e]
I find spells generally useful. Try Giant Form + Growth in tactical btw. [e digicons]:banhammer:[/e]
I have encountered similar problems. Once, I believe the version was 1.07, I decided to do the quest asap after I got it. So I did it as fast as possible, trashing the group, getting the egg and returning it within same turn (with only a handful of units going back to quest giver, just to be sure), and I got the dragon. Don't know what of those did the trick, but it worked. I have missed it numerous times though. And the creature is overpowered in the wrong hands anyway
[quote who="Aloriel" reply="25" id="2728543"] ... a shot in the dark.[/quote] Heh.
Finland here, I think it arrived yesterday. Still haven't opened it though, it's just sitting on my table, been very busy @ work.
Or the easy solution to break a treaty: Talk about dynasties when not eligible (i.e. you don't have old enough kids), and the "declare war" option will light up again.
[quote who="MOIISKA" reply="11" id="2764899"] Quoting sagittary, reply 10 Have you tried building town halls and such? Sure. I can build to a point. If I do not have a neighboring forest or one that doesn't encapsulate my city, I can build everything through lvl 5 aka metropolis. But often, I am either blocked by a forest or a neighbor that might actually be more than 5 squares from me. Another thing I noticed last night is that t
[quote who="Felidae1" reply="10" id="2763602"] Quoting aerowreck, reply 5- In tactical combat, attack/counterattack should happen simultaneously. An example would be melee fight in MoM, or any tactical fight in, say, Heroes 4, where archer unit responds to archer unit if they fight each other. Trust me, as the game is, you wouldn't enjoy it. At all. Your precious level 10 hero with 20-odd hitpoints against the ogre warchief with 187 attack, with simultaneous turns.