StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

I think I know part of the reason the cost of Heroic and Betrayers was changed to 2 points, along with the restriction of only one faction disadvantage. It prevents you from using Heroic to get 50 Influence per quest, Wanderlust to get unlimited quests, and Betrayers to take over cities. Since there is a maximum of 4 points now for a custom faction, you now have to either rely on map start-generated quests, or earn the influence the hard way and not in 50 point jumps. =) I s

88 Replies 340,405 Views

Frogboy, Derek. It is essential that you fix the installation issues as posted in this thread . It does not matter how great the game is if you can't get it to install properly!

34 Replies 143,639 Views

Like with the Fire Elemental summon whose cost stayed around when it was saved on the turn of the Fire Elemental loss, maybe the Wildlands non-release is a variation on this? Also, please provide some lore rationalisation for most things not updating until next turn? I'm sure you could make something up that works at this. [e digicons]:D[/e]

4 Replies 1,596 Views